@AnthonyBrunasso AnthonyBrunasso released this Nov 14, 2017 · 35 commits to master since this release

Assets 2

Rendered Interface

  • Full fidelity rendered images of the game.
  • Provides both observation and action interface.
  • Supported on Windows/Mac/Linux.


  • Adds request to create a savepoint and later rewind time back to the savepoint.
  • Includes alternate faster implementation for minigame maps.

Replay API

Other features:

  • Realtime mode support for replays.
  • Observer actions.
  • Support for sending/recieving chat messages.
  • Size option to DebugText
  • Exposed max shield/energy values.

@KevinCalderone KevinCalderone released this Sep 1, 2017 · 85 commits to master since this release

Assets 2

This release updates the protocol with the new features added in the 3.17 patch.

Additional Unit Data

  • Whether a protoss structure is powered
  • Whether a pylon has fast warp in

Additional Unit Type Data

  • Tech requirements
  • Build/Train time
  • Ability that creates the unit
  • Morphed variants of the unit
  • Food used and provided
  • Race it belongs to
  • If it is a mineral patch or vespene geyser

Additional Upgrade Data

  • Resource cost
  • Research time
  • Ability that researches the upgrade
Aug 9, 2017
SC2 Client API - Initial commit from Blizzard Entertainment (protocol)
"A ship at harbor is safe, but that's not what ships are for"

This project represents a collaboration between Google DeepMind
and the StarCraft II development team at Blizzard Entertainment.

Credit for this release goes to the amazing contributions from our
dedicated engineers, test analysts and producers:

- Anders Ekermo, Senior Software Engineer II
- Anthony Brunasso, Software Engineer
- Brian Song, Test Lead I
- Jacob Repp, Principal Engineer
- David Lawrence, Principal Software Engineer I
- Greg Risselada, Test Analyst
- Kevin Calderone, Senior Software Engineer
- Paul Keet, Senior Software Engineer II
- Rodney Tsing, Senior Game Producer
- Tom van Dijck, Senior Software Engineer II
- Tommy Tran, Associate Test Analyst
- Tyler Plass, Associate Test Analyst
- Zachary Comstock, Software Engineer - Intern