Releases: BonkTurnip/LethalESP
Releases · BonkTurnip/LethalESP
v1.4.0
v1.3.1
- reworked the way that the player camera is found
- no more spamming
del
to find the player camera
- no more spamming
- resolved a number of null pointer exceptions and index out of bounds exceptions
v1.3.0
- The size of the boxes now changes with the distance to the enemy/object
- You can toggle the minicamera on and off with
page down
insert
still toggles everything on and off except for bright red enemy rendering
- There is now an indicator for the ship location
v1.2.0
- Monsters are now rendered in full bright red so they're easier to see
- The views of other game cameras can be selected and displayed in the top right corner
- Use
end
to switch between cameras until you find the one you want - It is especially nice to see other players' cameras and the radar camera
- Use
- Cleaned up the code a bit
v1.1.0
v1.1.0 adds a whole slew of new features to the ESP:
- The ESP now works on enemies, turrets, mines, and entrance/exit doors
- A line will be drawn from the center of your screen to the location of the enemy or scrap
- Scrap now shows up with a green box
- Enemies show up with a red box
- Entrance and exit doors are shown with a cyan circle
- Refactored some code
v1.0.0
The initial release of LethalESP