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.Net Standard support #1

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vpenades opened this issue Apr 3, 2017 · 0 comments
Open

.Net Standard support #1

vpenades opened this issue Apr 3, 2017 · 0 comments

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@vpenades
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vpenades commented Apr 3, 2017

Because wiimotelib uses Win32 interops, it can only be used on Windows Desktop projects.

In order to use it on UWP, instead of using Win32 P/Invokes, on UWP there's this new API:

Windows.Devices.HumanInterfaceDevice.HidDevice

I guess with some tinkering, you could abstract the core of wiimotelib, and then have specific DLL variants for desktop, UWP, and why not, xamarin

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