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fix(deps): update rust crate base64 to 0.21.0 #19

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merged 1 commit into from Mar 7, 2023
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@renovate renovate bot commented Mar 7, 2023

Mend Renovate

This PR contains the following updates:

Package Type Update Change
base64 dependencies minor 0.13.0 -> 0.21.0

Release Notes

marshallpierce/rust-base64

v0.21.0

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Migration

Functions
< 0.20 function 0.21 equivalent
encode() engine::general_purpose::STANDARD.encode() or prelude::BASE64_STANDARD.encode()
encode_config() engine.encode()
encode_config_buf() engine.encode_string()
encode_config_slice() engine.encode_slice()
decode() engine::general_purpose::STANDARD.decode() or prelude::BASE64_STANDARD.decode()
decode_config() engine.decode()
decode_config_buf() engine.decode_vec()
decode_config_slice() engine.decode_slice()

The short-lived 0.20 functions were the 0.13 functions with config replaced with engine.

Padding

If applicable, use the preset engines engine::STANDARD, engine::STANDARD_NO_PAD, engine::URL_SAFE,
or engine::URL_SAFE_NO_PAD.
The NO_PAD ones require that padding is absent when decoding, and the others require that
canonical padding is present .

If you need the < 0.20 behavior that did not care about padding, or want to recreate < 0.20.0's predefined Configs
precisely, see the following table.

0.13.1 Config 0.20.0+ alphabet encode_padding decode_padding_mode
STANDARD STANDARD true Indifferent
STANDARD_NO_PAD STANDARD false Indifferent
URL_SAFE URL_SAFE true Indifferent
URL_SAFE_NO_PAD URL_SAFE false Indifferent

v0.20.0

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Breaking changes

  • Update MSRV to 1.57.0
  • Decoding can now either ignore padding, require correct padding, or require no padding. The default is to require
    correct padding.
    • The NO_PAD config now requires that padding be absent when decoding.

0.20.0-alpha.1

Breaking changes
  • Extended the Config concept into the Engine abstraction, allowing the user to pick different encoding / decoding
    implementations.
    • What was formerly the only algorithm is now the FastPortable engine, so named because it's portable (works on
      any CPU) and relatively fast.
    • This opens the door to a portable constant-time
      implementation (#​153,
      presumably ConstantTimePortable?) for security-sensitive applications that need side-channel resistance, and
      CPU-specific SIMD implementations for more speed.
    • Standard base64 per the RFC is available via DEFAULT_ENGINE. To use different alphabets or other settings (
      padding, etc), create your own engine instance.
  • CharacterSet is now Alphabet (per the RFC), and allows creating custom alphabets. The corresponding tables that
    were previously code-generated are now built dynamically.
  • Since there are already multiple breaking changes, various functions are renamed to be more consistent and
    discoverable.
  • MSRV is now 1.47.0 to allow various things to use const fn.
  • DecoderReader now owns its inner reader, and can expose it via into_inner(). For symmetry, EncoderWriter can do
    the same with its writer.
  • encoded_len is now public so you can size encode buffers precisely.

v0.13.1

Compare Source

  • More precise decode buffer sizing, avoiding unnecessary allocation in decode_config.

Configuration

📅 Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).

🚦 Automerge: Enabled.

Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

🔕 Ignore: Close this PR and you won't be reminded about this update again.


  • If you want to rebase/retry this PR, check this box

This PR has been generated by Mend Renovate. View repository job log here.

@renovate renovate bot merged commit 5b99546 into main Mar 7, 2023
@renovate renovate bot deleted the renovate/base64-0.x branch March 7, 2023 17:41
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