Buildcraft Quarry Collision box crash #4534
Labels
status: fix needs testing
We'd like the original reporter to test the fix to make sure that it's working as expected.
status: fixed in release
Fully fixed and released.
type: bug
Something isn't behaving as expected, from a developer perspective. (Except crashes are always bugs)
version: 1.12.2
This has been a pretty old bug I've experienced in buildcraft for a while now and it gets pretty annoying for such an awesome mod. From what I can tell, the solid collision box causes a crash when the chunks are un-rendered and re-rendered (Go out of view and then back in view). Rather the chunk loading is left as is, or assisted with chicken chunks chunk loader.
I am on 1.12.2 using forge 14.23.5.2847 using mod version buildcraft-all-7.99.24.5 downloaded from https://www.curseforge.com/minecraft/mc-mods/buildcraft with OptiFine_1.12.2_HD_U_F4 downloaded from https://optifine.net/home (May be rendering related) No shaders, no resourcepack
Video options:
options.txt
optionsof.txt
optionsshaders.txt
I have an intel i7-2600K 3.4GHz with 32GB of RAM using 26GB for the huge modpack its in so its comfortable with just enough ram but not too much.
JVM Arguments:
-Xmx26G -Xmn12G -d64 -XX:+DisableExplicitGC -XX:PermSize=256M -XX:MaxPermSize=512M -XX:ParallelGCThreads=2 -XX:+UseConcMarkSweepGC -XX:MaxGCPauseMillis=50 -XX:+UseStringDeduplication -XX:+UseCompressedOops -XX:+UseCodeCacheFlushing -XX:SoftRefLRUPolicyMSPerMB=10000 -Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true -Dfml.readTimeout=2140 -Duser.language=en -Duser.country=US
ps. I know this is a huge modpack, so there can possible be a million factors, but I have had this collision box issue in many other modpacks in many other versions of minecraft and the mod version
Also random screenshot of the crash screen if this helps:
crash-2020-03-02_03.51.04-client.txt
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