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Tekken 7 Basic Modding Information

CDDTreborn edited this page May 29, 2023 · 5 revisions

Last Updated: 28 May 2023 New to Tekken modding? Here's a brief overview of what you should know to get started:

Resources for Tekken 7 Modding Community

  • Tekkenmods.com / https://tekkenmods.com / Free and Exclusive mods, community discussions, guides, tutorials, and tools
  • Modding Zaibatsu Discord / (Google Search for Invite) / Discord community of modders, free and commission based requests, category based modding communities, mod releases, active beginner to advanced modders
  • Youtube / Best place to learn about Blender and Unreal Engine

Asset Prefixes

Asset Prefixes

  • SK - Skeleton Mesh
  • SKT - Skeleton
  • SM - Static Mesh
  • BP - Blueprint
  • EI - Extra Item (Sets)
  • ECI - Effect Item
  • ACI - Aura item
  • PA - Physics Asset
  • CS - Character Sets
  • M - MasterShader
  • MI - MaterialInstance
  • CCI - CustomizeCharacterItem
  • CI - CharacterItem
  • T – Texture
  • PS - Particle System

Texture Suffixes (..._D)

  • _D – Diffuse/Color
  • _N – Normal/Bump
  • _R – Roughness
  • _S - Specular
  • _L – Light (Baked Light)
  • _O or _AO – Ambient Occlusion (Baked Shadows)
  • _E – Emissive
  • _M – Mask
  • _MRA - Metallic (red channel), Rougness (green channel), Ambient Occlusion (blue channel)

Category Abbreviations

  • opl - lower accessory
  • opu - upper accessory
  • fac - face
  • hed - full head
  • bdf - full body
  • bdu - upper (body)
  • bdl - lower (body)
  • har - hair
  • mak - makeup
  • gla - glasses

Character names

  • AKI - Armor King
  • ANN - Anna
  • ARB - Shaheen
  • ASA - Alisa
  • ASK - Asuka
  • BOB - Bob
  • BRY - Bryan
  • BS7 - Devil Kazumi [Boss]
  • CRZ - Gigas
  • DEK - Practice Dummy
  • DNC - Lucky Chloe
  • DRA - Dragunov
  • DVJ - Devil Jin
  • EDD - Eddy
  • ELZ - Eliza
  • FEN - Feng
  • FRV - Master Raven
  • GAN - Ganryu
  • HEI - Heihachi
  • HWO - Hwoarang
  • ITA - Claudio
  • JA4 - Jack-4
  • JA6 - Jack-6
  • JAC - Jack-7
  • JIN - Jin
  • KAZ - Kazuya
  • KIN - King
  • KUM - Kuma
  • KZM - Kazumi
  • LAR - Lars
  • LAW - Law
  • LEE - Lee
  • LEI - Lei
  • LEO - Leo
  • LIL - Lili
  • LTN - Katarina
  • MAR - Marduk
  • MIG - Miguel
  • MRX - Akuma
  • MRY - Geese
  • MRZ - Noctis
  • MUT - Josie
  • NIN - Nina
  • NSA - Negan
  • NSB - Leroy
  • NSC - Fahkumram
  • NSD - Lidia
  • PAN - Panda
  • PAU - Paul
  • STE - Steve
  • XIA - Xiaoyu
  • YHE - Young Heihachi
  • YKZ - Kid Kazuya
  • YOS - Yoshimitsu
  • ZAK - Tekken Force Soldier

Stage Numbers and Names

  • stg00 - Mishima Dojo
  • stg00sty - Story version of Mishima Dojo (Heihachi V.S. Akuma)
  • stg01 - Forgotten Realm
  • stg02 - Jungle Outpost
  • stg03 - Arctic Snowfall
  • stg04 - Twilight Conflict
  • stg05 - Dragons Nest
  • stg06 - Souq
  • stg06a - Story version of Souq (While Lars has a weapon)
  • stg07 - Devil's Pit
  • stg08 - Mishima Building Elevator
  • stg08a - Mishima Building Top
  • stg09 - Abandoned Temple
  • stg10 - Duomo Di Sirio
  • stg11 - Arena
  • stg12 - G.Corp Helipad Day
  • stg12a - G.Corp Helipad Night
  • stg13 - Undamaged Mishima Dojo (Heihachi V.S. Kazumi)
  • stg13a - Undamaged Mishima Dojo (Kazuya & Heihachi V.S. Jack-5s)
  • stg14 - Brimstone and Fire
  • stg15 - Precipice of Fate
  • stg16 - Violet Systems
  • stg16sty - Violet Systems (Lee V.S. Alisa)
  • stg17 - Hallway Deleted Stage, includes assets of stgChr_cust
  • stg18 - Violet Industries Hallway (Storystage)
  • stg19 - Kinder Gym
  • stg20 - Infinite Azure
  • stg21 - Geometric Plane
  • stg22 - Warm Up
  • stg23 - Howard Estate
  • stg24 - Hammerhead
  • stg25 - DOES NOT EXIST
  • stg26 - Jungle Outpost 2
  • stg27 - Twilight Conflict 2
  • stg28 - Last Day On Earth
  • stg29 - Infinite Azure 2
  • stg30 - Cave Of Enlightenment
  • stg31 - Vermilion Gates
  • stg32 - Island Paradise
  • stg80 - ???
  • stg81 - Unused infinite only version of Devils Pit
  • stg90 - Bowling Alley
  • stgChr_cust - Customization stage
  • stgChr_view - Colorchanging part of the Customization stage
  • WallStage - Teststage

Stage Suffix Meanings

  • stg??_debug - include debug information used by the developers
  • stg??_demo - can include various files
  • stg??_edit - can include various files
  • stg??_effect - adds effects to a map/stage
  • stg??_geom - main map/stage files that include the geometry/mesh data
  • stg??_light - the map's/stage's light
  • stg??_lightstatic - can include light-information to brighten up map/stage
  • stg??_mob - can include various files
  • stg??_reload - include desctructable meshes
  • stg??_sound - include sound effects

Asset Files Locations (umodel)

  • Character assets - Game\Content\Character
  • Character Mesh
  • Stages - Game\Content\Maps
  • Stage assets - Game\ontent\Stage
  • UI assets - Game\Content\UI_common\
  • Sound assets - Game\Content\WwiseAudio\Windows\
  • Any updated files (if searching quickbms extracted files) - quickbms\out... (before TekkenGame)

Tool List

Credit: ModdingZaibatsu Community on Discord

3D MODEL RESOURCES: