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Here's the Docker Hub log. Seems like you moved the
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* allow the value provided CFG files to provide a basis for the dedicates sever, then only add/overwrite specific ones as provided in the image * don't download `entry.sh` from github using wget. Instead, use bake the script into the image from the local file system * add `.gitattributes` to force CFG files to be treated as binary files so that git wont change the line endings on them (just in case that is important to CSGO) * remove the old CFG tarball and replace it with just the CFG files which are added (ie: `esl*.cfg`) * dont set "warmup" related cvars in server.cfg. Most of these values were the defaults anyway, and by setting `mp_warmup_pausetimer` there, it made it so that Danger Zone servers were stuck in the warmup forever with no way to play. If this behaviour is desiratable, it can be achieved by adding `-e ADDITIONAL_ARGS="+mp_warmup_pausetimer 1"` to the launch command. * fixing up build script to handle path changes
I refactored the |
its worth noting that this would be a breaking change for anyone attempting to set This approach could potentially be improved by copying 2 different paths, |
entry.sh
from github using wget. Instead, bake the script into the image from the local file system.gitattributes
to force CFG files to be treated as binary files so that git wont change the line endings on them (just in case that is important to CSGO)esl*.cfg
)mp_warmup_pausetimer
there, it made it so that Danger Zone servers were stuck in the warmup forever with no way to play. If this behaviour is desiratable, it can be achieved by adding-e ADDITIONAL_ARGS="+mp_warmup_pausetimer 1"
to the launch command.