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Time from setting hash to page loading increasingly slow on staging #172
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I committed the detailed console.log commenting from the screenshot for loading waypoint 24 in 516cb9f |
Here's a super-easy repro!
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Should be resolved in commit 14f13e2 Please confirm. |
@hjhawkinsiv So page load time is significantly better now but still clearly increasing over time? |
I'll take another look. I was hoping it was the low hanging fruit I found, and while that did drop the load time by ~2.5X, something else is still at play... |
@hjhawkinsiv Alright, take two. Pushed some more changes. Let me know how it goes this round. Seems significantly better for me. |
Wowee!!
…On Thu, Nov 12, 2020 at 8:37 AM hjhawkinsiv ***@***.***> wrote:
New measurements. The overall time for generating the screenshots ~10
minutes. Map load times appears to also be significantly more stable across
the entire test, with the only spike being Fires at Night, which is
expected.
[image: image]
<https://user-images.githubusercontent.com/8990930/98946663-0365ac80-24a9-11eb-8ee1-ad29fd431299.png>
[image: image]
<https://user-images.githubusercontent.com/8990930/98946410-b71a6c80-24a8-11eb-8f1f-d7b6b5340694.png>
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Looks like testing the top 100 on staging this morning (8am run) took only 9 mins 35 secs. |
On staging as the test runs, the time between when the hash is set and when the page loads continually increases. The result being for the first 100 layers, staging takes ~4x golden to produce the screenshots.
Testing code:
Timing both of these lines separately:
Console log for loading layer 24
uicmp log for loading layer 24
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