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Releases: CSharpM7/SharpSmashSuite

Hotfix + Exes

22 Jan 21:08
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Executables of SharpSuite.py, img2nutexbGUI.py, and MagicModule are now included
img2nutexbGUI should now properly convert files

3.0

17 Jan 21:54
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3.0

I'm not gonna lie, I've forgotten all that I added. But it does include the following:

img2nutexb: Can use nutexb_cli.exe for better DDS compression and file sizes; uses multithreading and now has a progress bar
Blender SSS: Added fix texture and clean objects buttons, integrated metroid stuff
SharpSuite: One click prototyping
LazyConfig: Works with dir addition (stages only)

2.1

25 Aug 22:05
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2.1

Version 2

Updated Programs

Lazy Config

  • Now works for fighters. Might also work with new directory addition, but untested

Lazy Mat

  • PRM Materials updated

New Programs

NumatbGUI: Lets you edit numatb files and save preset materials. This was to replace what CrossMod couldn't do, but now ssbh_editor has these features
UI Retrieve: Retrieves the relevant UI for a stage or fighter mod, provided you have a dump of the relevant files in your ArcExplorer folder

SharpSuite.py

A script that generates nutexb files, generates a material file, order material and meshes alphabetically, and assign all meshes their proper material in just three clicks. This only works if your model folder has a model and mesh file generated from importing the model from blender, as well as the materials.txt generated from "List Materials" button in Blender.

DO NOT EVER publish a mod by using this script and calling it "done", this is strictly for prototyping purposes as the material shader it uses is very primitive. It's enough to see what your model could look like in-game, but by no means good enough to share or charge people for as a commission.

1.0

07 Jul 06:06
4934021
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1.0

Full Release

LazyMat

  • Now compatible with multiple sheets. While working on a mod, you can keep track of multiple numatb files by adding sheets to the workbook. Make sure you copy the first sheet to keep all the buttons
  • A more appropriate Default shader has been added that doesn't warp UVs (Shoutouts to Greenhill Zone Checkboard textures otherwise I would have never noticed). Default_Transparent has also been added

Batch img2nutexb

  • Converts all files to lowercase
  • More descriptive when there is no file found
  • Updates search list file upon new search or close application

Lazy Config

  • Now requires that you select the root of the mod folder
  • Saves last used location for convenience

Blender SSS

  • Added the Manipulate Objects panel, which includes Separating Objects and Preserving Their Materials, Renaming UV/Vertex Color Maps to map1,bake1,mapN,and colorSetN, and Combining Objects by Material
  • Several bug fixes

Prerelease Suite

30 May 04:28
88207ec
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Prerelease Suite Pre-release
Pre-release

Prerelease for testing. Most programs have the same functionality as the planned full release, except for Blender.

Be sure to check out these pages:

Wiki

MainPage

Table of Blender SSS Features:

 Full ReleaseFull Release
List Materials✔️✔️
Rename to Material✔️✔️
Separate and Preserve Materials✔️
Rename UV Maps✔️
Join Like Objects✔️