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Added Strength and Accuracy buffs to apply on players as the Melee/Ranged Damage ones have no effect somehow.
Added the tag "MoPCustomBuff" to BP_AC_MoP_PercentageBuffBase in order to make it simpler to remove the buffs when needed. This will include all the children of BP_AC_MoP_PercentageBuffBase so now it's functional for you to create your own buffs based on that BP or if you don't want to use it as a basis just add the same tag to yours.