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Atlas is a library of handy, reusable classes and methods created with the intention to make day-to-day development in Unity easier, more intuitive, and less repetitive.
It's not meant to provide groundbreaking solutions to specific problems, but rather provide a practical set of tools that let you create those solutions quicker and more efficiently.
Download the latest .unitypackage from the releases page. To include Atlas in your project, simply drag and drop the package into your Unity project.
In an effort to keep your project tidy, Atlas will place itself in Assets/ThirdParty/Atlas/
.
using Atlas;
using UnityEngine;
public class App : MonoBehaviour
{
private void Start()
{
// Jump start your Unity project
}
}