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Remove custom modules handling as it's now provided by SCons
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Calinou committed Jun 11, 2020
1 parent 60fdc85 commit ed3d4b4
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Showing 3 changed files with 0 additions and 12 deletions.
4 changes: 0 additions & 4 deletions modules/README.md

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4 changes: 0 additions & 4 deletions scripts/azure-pipelines/before_script.sh
Original file line number Diff line number Diff line change
Expand Up @@ -22,10 +22,6 @@ sudo chsh -s "$(brew --prefix)/bin/bash"
git clone --depth 1 --branch "$GODOT_REPO_BRANCH" "$GODOT_REPO_URL"
mkdir -p "$BUILD_ARTIFACTSTAGINGDIRECTORY"/{editor,templates}/

# Copy user-supplied modules into the Godot directory
# (don't fail in case no modules are present)
cp "modules"/* "godot/modules/" || true

# Print information about the commit to build
printf -- "-%.0s" {0..72}
echo ""
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4 changes: 0 additions & 4 deletions scripts/gitlab-ci/before_script.sh
Original file line number Diff line number Diff line change
Expand Up @@ -42,10 +42,6 @@ fi
git clone --depth 1 --branch "$GODOT_REPO_BRANCH" "$GODOT_REPO_URL"
mkdir -p "$ARTIFACTS_DIR"/{editor,server,templates}/

# Copy user-supplied modules into the Godot directory
# (don't fail in case no modules are present)
cp "$CI_PROJECT_DIR"/modules/* "$GODOT_DIR/modules/" || true

# Print information about the commit to build
printf -- "-%.0s" {0..72}
echo ""
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