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Hi Carl,
I am working on using this code to prepare a microstructure for meshing. I generated a voxel data set in dream3d and used this code to generate a smooth surface mesh for meshing. I exported the output as an Abaqus file and then intended to re-mesh it in Cubit. Some of the triple lines in the smoothed surfaces ended up very jagged, preventing a high quality mesh from being created. Here is an example of a jagged triple line:
Modifying the settings of both the smoothing and coarsening stages did not seem to make an appreciable difference in this. I also tried generating a new microstructure in case the issues were with the geometry of the data set I was using. This always resulted in segmentation faults about halfway through the coarsening stage of the smoothing. Do you know why this might be happening or how I can improve the quality of the triple lines?
Thank you,
Ben
The text was updated successfully, but these errors were encountered:
Hi!
I am on vacation right now and do not have access to a computer, but I can
look into it when I get home. In the meantime, can you send the file you
try to smooth? That will make thing easier 😁
Carl
Den tors 22 juli 2021 20:43bbbates1 ***@***.***> skrev:
Hi Carl,
I am working on using this code to prepare a microstructure for meshing. I
generated a voxel data set in dream3d and used this code to generate a
smooth surface mesh for meshing. I exported the output as an Abaqus file
and then intended to re-mesh it in Cubit. Some of the triple lines in the
smoothed surfaces ended up very jagged, preventing a high quality mesh from
being created. Here is an example of a jagged triple line:
[image: image]
<https://user-images.githubusercontent.com/84934814/126691508-189ab8cd-a014-4c5b-8730-d18fd141f4de.png>
Modifying the settings of both the smoothing and coarsening stages did not
seem to make an appreciable difference in this. I also tried generating a
new microstructure in case the issues were with the geometry of the data
set I was using. This always resulted in segmentation faults about halfway
through the coarsening stage of the smoothing. Do you know why this might
be happening or how I can improve the quality of the triple lines?
Thank you,
Ben
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Thank you for the fast reply, I would be happy to provide the files I am using. I saw your email address as sandstrom.carl@gmail.com in a different post on this page, is that a good email to use?
Ben
Hi Carl,
I am working on using this code to prepare a microstructure for meshing. I generated a voxel data set in dream3d and used this code to generate a smooth surface mesh for meshing. I exported the output as an Abaqus file and then intended to re-mesh it in Cubit. Some of the triple lines in the smoothed surfaces ended up very jagged, preventing a high quality mesh from being created. Here is an example of a jagged triple line:
Modifying the settings of both the smoothing and coarsening stages did not seem to make an appreciable difference in this. I also tried generating a new microstructure in case the issues were with the geometry of the data set I was using. This always resulted in segmentation faults about halfway through the coarsening stage of the smoothing. Do you know why this might be happening or how I can improve the quality of the triple lines?
Thank you,
Ben
The text was updated successfully, but these errors were encountered: