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[pull] develop from OpenRCT2:develop #34
Commits on Oct 26, 2020
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Merge pull request #13300 from manuelVo/13019-fix-ghost-train-opens-c…
…onstruction Fix #13019: Prevent ghost trains from opening the construction window when crashing
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Merge pull request #13304 from OpenRCT2/manuel-vo-desync-fixes
Manuel vo desync fixes
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Commits on Oct 27, 2020
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Commits on Oct 28, 2020
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Fix #13292: Impossible excitement rating requirements
Incorrect argument was used when drawing the minimum excitement rating in the Objective Selection window.
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Commits on Oct 29, 2020
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Commits on Oct 30, 2020
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Commits on Oct 31, 2020
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Fix #13289: Litter and vomit sometimes not loading with RCT1 saves (#…
…13322) Issue was actually caused by loading RCT1 saves from certain rotations, and fixed by reseting sprite quadrants when loading. Wasn't an issue with RCT2 saves as litter screen coordinates are set directly from the save, rather than calculated based on rotation and sprite width/height.
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Commits on Nov 1, 2020
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Fix #13250: Crash when opening parks with new ride types (#13256)
This only happens when a new ride type is added and the park is opened in the older version of the game where the ride type does not exist. Reworked so that invalid rides are not loadable. Force reload of title if current scenario is corrupted.
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- Feature: [#12110] Add Hybrid Coaster (Rocky Mountain Construction I-Box) track type. - Feature: [#12999] .sea (RCT Classic) scenarios are now listed in the “New Scenario” dialog. - Feature: [#13000] objective_options command for console. - Feature: [#13096] Add Esperanto translation. - Feature: [#13164] Add 'Objective options' to Cheats menu. - Change: [#9568] Change lift sounds of Reverser Roller Coaster and Compact Inverted Coaster to better fitting ones. - Change: [#13160] The lay-out of the Park Cheats tab has been improved. - Fix: [#1324] Last track piece map selection still visible when placing ride entrance or exit (original bug). - Fix: [#3200] Close Construction window upon selecting vehicle page. - Fix: [#4022] Fix Mac cursor offset on launch - Fix: [#4041] Garbled park option on scenario editor with custom theme. - Fix: [#4865] Offer an option to disable inhibiting the monitor power. - Fix: [#5178] Lighting effects cannot be disabled in software mode - Fix: [#5904] Empty errors on tile inspector base height change. - Fix: [#6086] Cannot install existing track design with another name. - Fix: [#6614, #8623] Colours are distorted when using OpenGL with Intel integrated graphics drivers. - Fix: [#7443] Construction arrows pulse at irregular intervals. - Fix: [#7518] Water isn't cut down by view clipping tool. - Fix: [#7748] Tooltips would not timeout for normal UI elements. - Fix: [#8015] RCT2 files are not found when put into the OpenRCT2 folder. - Fix: [#8957] Error title missing when building with insufficient funds - Fix: [#10186] Placing multiple saved rides ignores design name (original bug). - Fix: [#12368] Desync due to ghost station pieces affecting changing ride settings. - Fix: [#12940] Windows cause issues with snow drawing. - Fix: [#13019] Simulated trains sometimes open construction window when they crash. - Fix: [#13021] Mowed grass and weeds don't show up in extra zoom levels. - Fix: [#13024] Console cursor does not correctly render at current cursor position. - Fix: [#13029] Not all Junior Roller Coaster pieces are shown when "Show all track pieces" cheat is enabled. - Fix: [#13044] Rides in RCT1 saves all have "0 customers per hour". - Fix: [#13074] Entrance and exit ghosts for mazes not being removed. - Fix: [#13083] Dialog for renaming conflicting track design crops text out. - Fix: [#13097] Missing direction arrow for stations - Fix: [#13098] UI buttons for entrance and exit don't toggle according to them being built. - Fix: [#13098] Maze can still be constructed while placing entrance and exit (original bug). - Fix: [#13118] Closing construction window resets ride viewport. - Fix: [#13129] Missing error message when waiting for train to leave station on the ride measurements graph. - Fix: [#13138] Fix logical sorting of list windows. - Fix: [#13158] Cursors are drawn incorrectly in text input fields. - Fix: [#13222] Vehicle collision causes negative number of passengers (original bug). - Fix: [#13226, #7280] No error is shown when attempting to load a corrupted save. - Fix: [#13266] Plugin API: Deleting key of sharedStorage not working. - Fix: [#13278] Desync caused by ghost tiles changing the ride mode. - Fix: [#13289] Litter and vomit sometimes not loading with RCT1 saved game or scenario - Fix: [#13292] Impossible excitement rating requirements with finish building 5 coasters goal - Improved: [#13023] Made add_news_item console command last argument, assoc, optional. - Improved: [#13098] Improvements to the maze construction window user interface - Improved: [#13125] Selecting the RCT2 files now uses localised dialogs.
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Merge pull request #13319 from manuelVo/rename-ride_is_valid
Rename ride_is_valid_for_test/open and update return type
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Commits on Nov 2, 2020
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Merge pull request #13347 from pizza2004/title-case
Refactor openrct-ui Input Folder to Title case
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Commits on Nov 3, 2020
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Refactor Dropdown to TitleCase (#13352)
* Refactor Dropdown Namespace * Refactor Dropdown to TitleCase
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Refactor UI/Interface misc to TitleCase (#13354)
* Refactor LandTool to Namespace * Refactor Theme to TitleCase * Refactor ViewportInteraction to TitleCase
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Close #12455: Refactor MOUSE_STATE to use strong enum (#13361)
* Close #12455: Refactor MOUSE_STATE to use strong enum refactor: MouseState to strong enum Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
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Rename VEHICLE_UPDATE_FLAG_1 to COLLISION_DISABLED (#13363)
Rename VEHICLE_UPDATE_FLAG_1
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Commits on Nov 4, 2020
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* Stop guests from being forced to the center line of a path over time Change the way we apply randomness to peep destinations when moving from one tile to the next, to allow peeps that are moving along a straight path to maintain their perpendicular offset relative to the path direction, instead of being (eventually) forced back to the center line. * Update test expectations The changes to guest movement mean that the number of steps taken for these expected paths are now slightly different to before.
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Rename sub_6B5952 to ChainQueues (#13357)
Also remove unreachable call to it
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Remove unnecessary parameter from Ride::Open (#13368)
Ride::Open is only ever called with RIDE_STATUS_OPEN, so the parameter is redundant.
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Refactor add 3d light follow on from #13281 (#13333)
Close #12406 Co-authored-by: rpstester <32249806+rpstester@users.noreply.github.com> Co-authored-by: rpstester <32249806+rpstester@users.noreply.github.com>
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* Move ride_create_vehicles into Ride * Refactor loc_6DDF9C
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Make TileElement conversion preserve the const qualifier
Additionally this commit fixes some constness issues revealed by this change
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Commits on Nov 5, 2020
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Merge pull request #13379 from Gymnasiast/json-id-in-repo
Allow object lookup using new JSON id
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Merge pull request #13310 from ju-pinheiro/sprite-identifier-strong-enum
Close #12450: Refactor SPRITE_IDENTIFIER to use strong enum
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Split declarations and definitions to improve compile times when edit…
…ing (#13332) * Split FileStream declarations and definitions * Split JobPool declarations and definitions * Split StringBuilder declarations and definitions * Split StringReader declarations and definitions * Split ZoomLevel declarations and definitions * Fix missing include in FileClassifier.cpp * Remove pragma once from source files * Fix missing include in StringBuilder.h * Update Xcode project * Fix compilation of tests Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
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Merge pull request #13312 from Gymnasiast/refactor/ride-id-it
Use ride_id_t in more places
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Merge pull request #13286 from tupaschoal/research-refactor
Small research releated refactor
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Merge pull request #13394 from Gymnasiast/improve/has-file-picker
Check if platform has a file picker
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refactor: changed ObjectType enum to strong enum
code does not compile yet
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Merge pull request #13403 from Lukasz-Pe/ObjectType
Close #12427: Refactor OBJECT_TYPE to use strong enum
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These fixes have since been incorporated into JSON objects.
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Fix #12895: Prevent Mechanics from fixing just fixed rides (#13389)
* Fix #12895: only update ride mechanic status when advancing state * add changelog message * Change changelog wording * Bump network version Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
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Merge pull request #13419 from Gymnasiast/refactor/ghost-scenery
Disentangle sub_6E1F34() and try_place_ghost_scenery()
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Fix writing of objects.idx (#13438)
Use WriteString instead of WriteValue for std::string.
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Fix #13409: Peeps sometimes stray too far from the path centre (#13415)
* Fix #13409: Clamp peep distances from path centers The debunch-peeps improvement did not account for the fact that peeps may change direction when they are only at the very edge of a tile - it's not entirely clear to me why this happens, but it does. The previous code would push these peeps back towards the center line over time, but the new behaviour allows them to keep walking along these very edge-y lines, which means they sometimes appear to be walking on the wrong sides of benches, railings, etc. To fix the problem, do not simply keep the target coordinate constant for the direction the peep is moving in, but clamp it, so that peeps in these outlier positions will get pulled back to a more acceptable position within one tile. Peeps who are already debunched within the reasonable center area of the path are unaffected. * Update replays for change * Add changelog entry * Fix broken hashes Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
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Fix #13427: Newly created Go-Karts show "Race won by <blank>" (#13457)
* Fix #13427. Show # of people for newly created Go-Karts * Add changelog entry * Reorder changelog entry
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Close #12438: Refactor RIDE_COMPONENT_TYPE to use strong enum (#13456)
* Part of #12438 Changed RIDE_COMPONENT_TYPE to enum class (1/3) Changed the enum RIDE_COMPONENT_TYPE to be enum class in RideData.h. Shortened the enumerators. And fixed I split the changes I did into 3 commits because the enum is used in a total of 85 different files where I just replace the single line where they occur. The changes in those 85 files are analogous to my change in line 328 in RideData.h in this commit. * Part of #12438 changed all RIDE_COMPONENT_TYPE enumerators appearances (2/3) Changed every appearance of the old RIDE_COMPONENT_TYPE enumerators to the changed enumerators from last commit. * Part of #12438 (3/3) Used EnumValue() wherever a field or variable of the type RideComponentType was used as an index. Havent checked if anything from these 3 commits on this branch got codestyle issues * Part of #12438 used clang-format * Closes #12438 Added Accessor function for RideComponentName Added Accessor function GetRideComponentName to RideData. to replace the use RideComponentNames[EnumValue(RideComponentType type)] * Close #12438 moving GetRideComponentName to RideData Headerfile Moved GetRideComponentName to RideData Headerfile since thats where it should be.
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Add further plugin visitors for actions (#13458)
* Add further plugin visitors for actions * Update PLUGIN_API_VERSION Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
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Plugins - return result from StaffHireAction (#13459)
* Added some scripting glue to StaffHireNewAction * Update src/openrct2/scripting/ScriptEngine.cpp Co-authored-by: Ted John <ted@brambles.org> * Update plugin api version Co-authored-by: Ted John <ted@brambles.org> Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
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Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
* Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum
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Fix #13469: Exception thrown from plugin in context.subscribe (#13470)
Throw a JavaScript exception, not a C++ exception when invalid parameters are passed to subscribe.
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Merge pull request #13503 from Gymnasiast/refactor/object-entry-descr…
…iptor Create ObjectEntryDescriptor to properly handle mixed DAT and JSON
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Close #12395: Refactor PeepItem to use strong enum (#13311)
* refactor: integrated PEEP_ITEM into SHOP_ITEM * refactor: converted merged enum to flag Only former occurrences of PEEP_ITEM * cleanUp: code cleaned after merging * refactor: converted ShopItem to strong enum code reformatting * refactor: ShopItem enum items renamed code formatted * refactor: new getter and setter functions for Item...Flags * refactor: replaced all occurrences of ItemStandardFlags with appropriate getter and setter functions. COMPARE_FIELD macro needs to be commented out or the flag has to stay public. * refactor: all occurrences of ItemExtraFlags replaced with proper function calls. COMPARE_FIELD macro issue not resolved. * refactor: introduced new variable for unified item flags * refactor: adapted accessor functions accessor functions were modified to accommodate both standard and extra ShopItem flags * refactor: ItemExtraFlags accessor functions are replaced with general functions * refactor: reverted to original uint32_t flag variables * refactor: implemented suggested changes * refactor: integrate additional comments * refactor: incorporated requested changes * refactor: incorporated requested changes added static_cast<PeepThoughtType> in lines 1572 and 1590
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Merge pull request #13212 from IntelOrca/new-format-string
Eradicate all coded format tokens. All internal strings now contain raw tokens such as `{STRINGID}` and `{RED}`. New iterators have been created to iterate the tokens and the UTF-8 codepoints. Formatting strings has been re-written and a new template version is available.
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Fix #13517: Bad formatting of chat messages (#13521)
* Bump network version which was the main cause of the problem. * Ensure each chat line starts with some format codes.
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Rename incorrectly named RCT1 peep fields (#13528)
Photo2/3/4 and item extra flags are not present in RCT1, only in RCT2.
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Merge pull request #13523 from IntelOrca/fix/13517-date-format
Fix #13517: Bad formatting of dates
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Merge pull request #13504 from IntelOrca/plugin/more-things
* Fix #13495: Add properties for park value, guests and company value * Add more park attributes to plugin API * Fix #13431: [Plugin] UI disabled widgets can still be interacted with. * Fix #13078: [Plugin] Add colour picker widget * Fix: #13509 [Plugin] Add ability to format strings * Fix #13510: [Plugin] list view scroll resets when items is set. * Fix #13512: [Plugin] Add item separators to list view
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Merge pull request #13533 from duncanspumpkin/serial_2
FileIndex Serialise Cleanup
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Fix #13552: Incorrect value for highscore pointer (#13554)
This was causing an invalid pointer dereference
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Merge LitterType into the shop item descriptor (#13513)
* Merge LitterType into the shop item descriptor * Merge ConsumptionTime into ShopItem descriptor * Merge in DiscardContainer into ShopItemDiscriptor * Simplify itemOrderPreference * Simplify guest code by using 64bit flags * Remove operators for ShopItem * Move PeepThoughtType TooMuch GoodValue into ShopItemDescriptor * Reorg Get Flags and Has functions to make intention clear * Constexpr shop item descriptors * Constexpr shop item descriptors to compile time gen constants * Fix formatting and spelling * Revert operator++ removal
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Peep::ItemFlags merging (#13511)
* Merge standard and extra item flags for peeps * Update replays
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Split actions hpp files into separate h and cpp files (#13548)
* Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
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Close #12443: Refactor TITLE_SCRIPT to use strong enum (#13540)
Close #12443: Refactor TITLE_SCRIPT to use strong enum
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Move remaining game actions logic from header to source (#13573)
* Moving all definitions from R...Actions to source * Moving all definitions from S...Actions to source * Moving all definitions from T...Actions to source * Moving all definitions from W...Actions to source
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Fix #13576: Remove unrequired code and casts from sprite export
As not all objects load images in the same order the previous code could end up with sprite index's that were incorrect. There also was no reason to make the code object specific as we can just access the image table directly.
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Move some game actions logic from header to source (#13571)
* Moving all definitions from B...Actions to source * Moving all definitions from C...Actions to source * Moving all definitions from F...Actions to source * Moving all definitions from G...Actions to source * Moving all definitions from L...Actions to source * Moving all definitions from M...Actions to source * Moving all definitions from N...Actions to source * Moving all definitions from P...Actions to source
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Close #12449: Refactor DUCK_STATE to use strong enum (#13585)
* Refactor DUCK_STATE to use strong enum
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* Merge all cmdsprite global state into single struct * Move MakeEntries into a member function * Use std::optional for sprite file open * Move sprite_file_save to a member function * Make sprite_file_close a member function and rename open * Remove global variable * Make Entries a vector * Make Data a vector * Use FileStream for Open * Use FileStream for Save * Renmae Image Import/Export functions and cleanup * Extract out common item AddImage * Simplify SpriteFile::AddImage * Header and struct cleanup * Make suggested changes
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Fix incorrect formatting of input and output of g2.dat (#13599)
* Fix incorrect formatting of input and output of g2.dat * Fix entry offsets and empty data
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Fix #13567: Added ability for peeps to stop eating certain food const…
…anly (#13592) * Fix #13567: Cure guests of severe gluttony Incorrect assumption that bitscanforward itertated over 64 bits meant that food that was previously within the ExtraItemFlags would never get removed from the peeps inventory. bitscanforward function has been replaced with a 64bit version * Bump network version
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Commits on Dec 18, 2020
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Restore extra cheat track pieces for some rides; intended to fix #13324
Includes: * Corkscrew Roller Coaster * Hypercoaster * Steel Wild Mouse * Spinning Wild Mouse * Water Coaster * Car Ride * Monster Trucks Some pieces are incorrectly labelled (log bumps and rotation control toggle), and need to be investigated further
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Commits on Dec 20, 2020
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Merge pull request #13586 from RQWorldblender/fix/more-cheat-pieces
Restore extra cheat track pieces for some rides; intended to fix #13324
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