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This repository has been archived by the owner on Jan 30, 2024. It is now read-only.

Releases: Cesio137/ALSReplicated

4.6.4: Fixed an error when trying to access the movement component variable.

13 Jul 23:12
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UE4.26 | UE4.27 | 5.1 | 5.2

I change the ALSReplicated to plugin format. Now it has C++, allowing you contribute to fix some specific issues.
Also the base continues in blueprint.

OBS: Rename this plugin as ALSReplicated

4.6.3: Fixes about rotation system and IK | Optimized replication system

02 Nov 17:45
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UE4.26 | UE4.27 | UE5 | 5.1

I change the ALSReplicated to plugin format. Now it has C++, allowing you contribute to fix some specific issues.
Also the base continues in blueprint.

OBS: Rename this plugin as ALSReplicated

4.6.2

01 Nov 02:42
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UE4.26 | UE4.27 | UE5

I change the ALSReplicated to plugin format. Now it has C++, allowing you contribute to fix some specific issues.
Also the base continues in blueprint.

issue:

  1. Fixed rotation issue when roll and jump after rotate 180º in idle state

know issue:
-IK turn alone when when roll after turn 180º in idle state

4.6.1

30 Oct 20:41
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UE4.26 | UE4.27 | UE5

I change the ALSReplicated to plugin format. Now it has C++, allowing you contribute to fix some specific issues.
Also the base continues in blueprint.

4.5.3: -Fixed sprint animation.

30 Apr 21:41
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-Optimization: 1. When player is not rendered the tick event dont play(only server side to replicate the basic)
	       2. When player is not rendered no animation will be played.

 Changes to be committed:
	modified:   Content/AdvancedLocomotionV4/Blueprints/CharacterLogic/ALS_Base_CharacterBP.uasset
	modified:   Content/AdvancedLocomotionV4/CharacterAssets/MannequinSkeleton/ALS_AnimBP.uasset
	modified:   Content/AdvancedLocomotionV4/Levels/ALS_DemoLevel.umap

4.5.2

24 Apr 01:18
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Full Changelog: 4.5.1...4.5.2

4.5.1

24 Apr 01:17
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Full Changelog: 4.5...4.5.1

4.5: New fixes to ALS V4

21 Apr 20:06
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---FIXES---
1. Fixed Client getting last target rotation instead of current in idle state.
2. Fixed client jump animation
3. Fixed AI focus when start in client mode.

Co-Authored-By: ΣRRΩR 404 <nathan.cm77@gmail.com>

4.5-preview: Updated to UE5

18 Apr 00:49
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Pre-release

This version is a upgrade for ue5 made from scratch

4.4.6: improved some rotation when rolling and jumping || Fixed character fr…

23 Jan 22:39
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