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If this issue affects any of these threads, please post a comment like the following:
The issue at #7580 has just been closed and may resolve your issue. Look for the change in the next stable release of Cesium or get it now in the master branch on GitHub https://github.com/AnalyticalGraphicsInc/cesium.
This was reported on the forum.
Supplying a
terrainExaggeration
seems to scale the normals incorrectly, causing the terrain to look washed out.Here is with
terrainExaggeration: 1
:With
terrainExaggeration: 2.5
:With
terrainExaggeration: 4.5
:Sandcastle.
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