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Use relative paths in 3d tiles sandcastle #3477

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merged 1 commit into from
Jan 27, 2016

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lilleyse
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Using relative paths instead as suggested in this comment: #3463 (comment)

For now I'm still referencing files in the Specs folder because it will make it easier to manage the data if it's only in one place. Once 3d tiles is more stable, we can copy the data to the Apps folder. This is in the roadmap #3241.

@pjcozzi
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pjcozzi commented Jan 27, 2016

Thanks @lilleyse

pjcozzi added a commit that referenced this pull request Jan 27, 2016
…le-relative-paths

Use relative paths in 3d tiles sandcastle
@pjcozzi pjcozzi merged commit 5d4e417 into 3d-tiles Jan 27, 2016
@pjcozzi pjcozzi deleted the 3d-tiles-sandcastle-relative-paths branch January 27, 2016 20:02
@mramato
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mramato commented Jan 27, 2016

We should not be referencing data in Specs for Sandcastle examples, Please move (or duplicate) the data in Apps/SampleData/3DTiles Our current strategy is to duplicate (which does not affect Git repository size, just the checked out size.

@hpinkos
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hpinkos commented Jan 27, 2016

@mramato he explained this in the first comment

For now I'm still referencing files in the Specs folder because it will make it easier to manage the data if it's only in one place. Once 3d tiles is more stable, we can copy the data to the Apps folder.

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mramato commented Jan 27, 2016

Whoops, sorry.

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4 participants