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New Mouse Handling #92

Merged
merged 59 commits into from
Jul 5, 2012
Merged

New Mouse Handling #92

merged 59 commits into from
Jul 5, 2012

Commits on Jun 20, 2012

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  2. Mapped rotating around the last clicked point to the right mouse butt…

    …on in 3D. Temporarily add keyboard bindings that morph to different modes to the Skeleton.
    bagnell committed Jun 20, 2012
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Commits on Jun 21, 2012

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  5. Works better times two!

    emackey committed Jun 21, 2012
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Commits on Jun 22, 2012

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  2. Tweaking the new zoom bounce.

    emackey committed Jun 22, 2012
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  7. Trying to get new mouse stuff working in Viewer. Known issue is right…

    …-click to follow object is broken in this commit. @bagnell is on the case.
    emackey committed Jun 22, 2012
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  8. Reduce zoom speed.

    emackey committed Jun 22, 2012
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  10. Merge branch 'master' into mouse-handling

    Conflicts:
    	Examples/Skeleton/Skeleton.js
    bagnell committed Jun 22, 2012
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  11. Merge branch 'mouse-handling' of github.com:AnalyticalGraphicsInc/ces…

    …ium into mouse-handling
    bagnell committed Jun 22, 2012
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Commits on Jun 23, 2012

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  3. Fix 2D controller tests.

    bagnell committed Jun 23, 2012
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  5. Merge remote-tracking branch 'origin/viewer' into viewer-mouse

    Conflicts:
    	Examples/Skeleton/Skeleton.js
    emackey committed Jun 23, 2012
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  6. Merge remote-tracking branch 'origin/mouse-handling' into viewer-mouse

    Conflicts:
    	Examples/Skeleton/Skeleton.js
    emackey committed Jun 23, 2012
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Commits on Jun 25, 2012

  1. Tweak middle mouse control.

    bagnell committed Jun 25, 2012
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Commits on Jun 26, 2012

  1. Merge remote-tracking branch 'origin/master' into mouse-handling

    Conflicts:
    	Examples/Skeleton/Skeleton.js
    emackey committed Jun 26, 2012
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  2. Merge remote-tracking branch 'origin/viewer' into viewer-mouse

    Conflicts:
    	Apps/CesiumViewer/CesiumViewer.js
    	Examples/Skeleton/Skeleton.js
    emackey committed Jun 26, 2012
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  5. Merge branch 'master' into mouse-handling

    Conflicts:
    	Examples/Skeleton/Skeleton.js
    bagnell committed Jun 26, 2012
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  7. Merge branch 'mouse-handling' of github.com:AnalyticalGraphicsInc/ces…

    …ium into mouse-handling
    bagnell committed Jun 26, 2012
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Commits on Jun 27, 2012

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Commits on Jun 29, 2012

  1. Merge remote-tracking branch 'origin/viewer' into viewer-mouse

    Conflicts:
    	Source/Scene/Camera2DController.js
    	Source/Scene/CameraColumbusViewController.js
    emackey committed Jun 29, 2012
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  2. Merge branch 'master' into mouse-handling

    Conflicts:
    	Source/Scene/Camera2DController.js
    	Source/Scene/CameraColumbusViewController.js
    	Source/Scene/CameraSpindleController.js
    bagnell committed Jun 29, 2012
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  3. Fix break after merge.

    bagnell committed Jun 29, 2012
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  4. Fix free look in normal 3D.

    bagnell committed Jun 29, 2012
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  5. Merge branch 'mouse-handling' into viewer-mouse

    Conflicts:
    	CHANGES.md
    bagnell committed Jun 29, 2012
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  6. Merge branch 'master' into viewer-mouse

    Conflicts:
    	CHANGES.md
    bagnell committed Jun 29, 2012
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  8. Prevent inertia when two actions are mapped to a single mouse button …

    …but one has a key modifier.
    bagnell committed Jun 29, 2012
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Commits on Jun 30, 2012

  1. Tweak free look controller.

    bagnell committed Jun 30, 2012
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Commits on Jul 2, 2012

  1. Make spindleController a local variable.

    Using 'this.' was incorrect in this location, the correct notation
    would be 'widget.', but the widget doesn't know or need to know about
    the particular controller being used here.  So, it's local now.
    emackey committed Jul 2, 2012
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  2. Update CHANGES.md.

    bagnell committed Jul 2, 2012
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Commits on Jul 3, 2012

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  4. Add free look back to Columbus view. Attempt to loosen constraints wh…

    …en map is not visible.
    bagnell committed Jul 3, 2012
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Commits on Jul 5, 2012

  1. Change the 2D max latitude.

    bagnell committed Jul 5, 2012
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