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Ignore ambient texture if it is the same as the diffuse texture #127

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merged 3 commits into from Jan 29, 2018

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lilleyse
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@lilleyse lilleyse commented Jan 19, 2018

OBJ models are often exported with the same texture in the diffuse and ambient slots but this is typically not desirable, particularly when saving with PBR materials where the ambient texture is treated as the occlusion texture.

@shehzan10
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@lilleyse Can you resolve the conflict? I'll merge it after that.

@lilleyse
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@shehzan10 Updated.

@shehzan10 shehzan10 merged commit dc2196e into master Jan 29, 2018
@shehzan10 shehzan10 deleted the diffuse-ambient branch January 29, 2018 14:43
lilleyse added a commit that referenced this pull request Nov 1, 2018
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2 participants