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ChanceSD edited this page Mar 2, 2024 · 19 revisions

The latest version of the config file can be found here
That is what you will see in your /plugins/PvPManager folder along with a messages and log file.

config.yml

The config is split into self explanatory features/modules and you can usually turn an entire feature off.

Example of some feature sections

  • Tagged In Combat - Controls what should happen while in combat, how to display it, etc
  • Newbie Protection - Controls for how long to protect newbies, toggle it on/off, etc
  • Kill Abuse - Control how many kills, what actions to take when a player spawn kills, etc

The config comments have a detailed explanation of every feature, so if you have questions about a certain section you can search the comments above said section.
They all start with an # character, followed by it's description.

After editing the config, the plugin can be reloaded by using /pmr reload or /pvpmanager reload and new settings will instantly apply.

messages.properties

The messages.properties file is where you can customize messages sent by the plugin.
Before you do so, in case you speak non English languages you should first change the locale.

Run /pmr locale for a list of available languages and /pmr locale <language> to change it.
You will find a new messages file with some messages already translated for you in your language.

You can disable any specific message by deleting everything after the equals(=) symbol, this will stop the message from showing ingame.
You can use regular color codes such as &4 and HEX color codes such as &#FFFFFF if your Minecraft versions support those.

Help complete PvPManager translations: Crowdin

combatlogs.log

This file will log every player that "combat logged", meaning players that logged out during combat, along with the time and date it happened.
This can be useful to verify if someone is constantly logging out. In the future, there will hopefully be a command to see this ingame.

If you have any further questions you can ask in this thread or in Discord