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Forbid using derivative functions outside the fragment/light in shader #476

Forbid using derivative functions outside the fragment/light in shader

Forbid using derivative functions outside the fragment/light in shader #476

Triggered via push June 18, 2024 06:53
Status Failure
Total duration 50m 9s
Artifacts

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
26s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🤖 Android  /  Template (target=template_release)
11m 13s
🤖 Android / Template (target=template_release)
🍏 iOS  /  Template (target=template_release)
6m 47s
🍏 iOS / Template (target=template_release)
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
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22 errors and 2 warnings
🍏 iOS / Template (target=template_release)
Process completed with exit code 2.
🤖 Android / Template (target=template_release)
Process completed with exit code 2.
🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🍎 macOS / Template (target=template_release)
Process completed with exit code 2.
🐧 Linux / Minimal template (target=template_release, everything disabled)
Process completed with exit code 2.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
Process completed with exit code 2.
🌐 Web / Template w/o threads (target=template_release, threads=no)
Process completed with exit code 2.
🐧 Linux / Editor w/ Mono (target=editor): servers/rendering/shader_language.cpp#L3198
'arg_idx' was not declared in this scope
🐧 Linux / Editor w/ Mono (target=editor)
Process completed with exit code 2.
🐧 Linux / Template w/ Mono (target=template_release)
Process completed with exit code 2.
🏁 Windows / Template (target=template_release)
Process completed with exit code 2.
🏁 Windows / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.