Godot Engine – Multi-platform 2D and 3D game engine
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Latest commit d015d93 Aug 26, 2016 @vnen vnen committed on GitHub Merge pull request #6239 from volzhs/fix-return-spb
Fix StreamPeerBuffer::duplicate() does not return value
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bin Changed the way the step decimals are computed to a safer way, fixes … Jul 26, 2016
core Merge pull request #6239 from volzhs/fix-return-spb Aug 27, 2016
doc Update EditorPlugin doc Aug 15, 2016
drivers GLES2: Check for GPU capabilities to display an error Jul 25, 2016
main Fix steam controller gamepad mapping Aug 5, 2016
modules Even more work on visual script editor: Aug 26, 2016
platform fix to mingw build Aug 20, 2016
scene More visual script work Aug 25, 2016
servers Fix some warnings Jul 25, 2016
tools Even more work on visual script editor: Aug 26, 2016
.editorconfig Add .editorconfig Jun 22, 2015
.gitattributes GH linguist: properly detect .inc files as C++ Jul 3, 2016
.gitignore added KDevelop project files to gitignore Jul 14, 2016
.travis.yml x11: Implemented dpi detection Jun 9, 2016
CONTRIBUTING.md Enhance instructions for contributors Feb 12, 2016
ISSUE_TEMPLATE Issue template: ask for Godot version May 6, 2016
LICENSE.md Fix license markdown formatting Feb 20, 2016
LOGO_LICENSE.md logo in svg curves & license Jun 8, 2015
README.md README.md: Add codetriage badge May 26, 2016
SConstruct Add android_add_default_config for config.py Jul 6, 2016
icon.png Fixed iCCp chunk in pngs Jun 22, 2016
icon.svg Remove grey capsule on official logo Feb 28, 2016
logo.png Fixed iCCp chunk in pngs Jun 22, 2016
logo.svg Remove grey capsule on official logo Feb 28, 2016
methods.py VisualScript can now execute visual scripts, but there is no debugger… Aug 6, 2016
version.py Bump version to 2.2-alpha Aug 3, 2016




The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.


Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy


Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:


Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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