FantasyBrawl_v0.1
Description:
- Player Movement and movement/idle animations
- Player moves around, collides with map colliders
- Gamepad input
TASK LIST:
Aitor:
- Base Code
- Entity System
- Collision System
- Player Movement
- Character movement animations (implementation)
Didac:
- Gamepad Input management (all buttons, joysticks and haptic features)
Pol:
- Character movement animations (creation)
Vladislav:
- Character movement animations in Tiled