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FantasyBrawl_v0.4

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@AitorSimona AitorSimona released this 19 Apr 22:47
· 533 commits to master since this release

Description:

  • 4 cameras, 4 players
  • Character Selection Screen
  • Player basic attack, super and shield implemented
  • Basic Flow, everything is resetted at each new game
  • Improved UI transition
  • Particles now make damage and players can be killed, particles sprite rotates according to given angle

TASK LIST:

Aitor:

  • Player basic attack
  • Player super attack
  • Player Shield
  • Particles launched in all directions with rotated sprite
  • Particle collisions and damage, player death
  • Cameras inside map bounds and fixed to players
  • Players spawning position and full reset at new game
  • UI transition improvement (black quad at the back of the screen)

Pol:

  • Player Shield Texture, added collider water in Tiled
  • Audios gathering and organization in Audio folder

Oscar:

  • Character Selection Menu

Jacobo:

  • 4 camera system
  • Camera culling

Marc:

  • Loaded Audios into code

Known Bugs:

  • Sprite Ordering problems that produce some blinking in certain tiles, problems with player too