FantasyBrawl_v0.4
Description:
- 4 cameras, 4 players
- Character Selection Screen
- Player basic attack, super and shield implemented
- Basic Flow, everything is resetted at each new game
- Improved UI transition
- Particles now make damage and players can be killed, particles sprite rotates according to given angle
TASK LIST:
Aitor:
- Player basic attack
- Player super attack
- Player Shield
- Particles launched in all directions with rotated sprite
- Particle collisions and damage, player death
- Cameras inside map bounds and fixed to players
- Players spawning position and full reset at new game
- UI transition improvement (black quad at the back of the screen)
Pol:
- Player Shield Texture, added collider water in Tiled
- Audios gathering and organization in Audio folder
Oscar:
- Character Selection Menu
Jacobo:
- 4 camera system
- Camera culling
Marc:
- Loaded Audios into code
Known Bugs:
- Sprite Ordering problems that produce some blinking in certain tiles, problems with player too