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FantasyBrawl_v0.6

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@AitorSimona AitorSimona released this 06 May 21:06
· 424 commits to master since this release

Description:

  • All 4 characters are now implemented
  • IDCircle on the bottom of players to indicate multiple states
  • Changes in input (gamepad) to enhance playability and reduce complexity
  • Auto-aim on nearby players
  • Aim path for basic attacks, aim path for Wendolin and Meliadoul's Super attack
  • New shield animation
  • Website created (main layout)

TASK LIST:

Aitor:

  • Changed Gamepad Input
  • Player-Character Independence, ready to support the 3 remaining characters
  • Adapted Player related stuff and particles to Scale system
  • Auto-Aim
  • Added IDCircle code management
  • Aim path on basic attack (all characters) & Super (Wendolin and Meliadoul)
  • Added Shield Animation in code
  • All Characters code implementation

Pol:

  • Shield Animation
  • IDCircle Animations
  • All Characters Animations

Didac:

  • Scale system

Vlad:

  • Basic Website