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IS CHICKENBONES RETIRED? #312

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chloeprince opened this issue Dec 22, 2015 · 26 comments
Closed

IS CHICKENBONES RETIRED? #312

chloeprince opened this issue Dec 22, 2015 · 26 comments

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@chloeprince
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Sorry to Leave this message here, But I am not sure how else to contact you... its been a awhile since you've had activity here, and I was wondering if CB is retired and someone else has taken over NEI?

It needs update for 1.7.10 version to handle the latest Forge Versions beyond 1448.

I looks like CB is starting work on 1.8 MC, but if he isn't going to update NEI and other mods for anything higher than Forge 1448, maybe someone else could?

NEI doesn't render its TABS in creative mode correctly, and it also glitches out on many of the items graphics in the NEI slots. I've tried it with the recommended version of Forge Currently 1558, and also on the new 1614 version, and NEI just doesn't work right... which sucks, because I can't update my Mod Pack to the latest Forge on my server, because then NEI won't work.

Can anyone help?

@GirafiStudios
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He's busy from what I have heard.

And no, somebody else can not legally update NEI without permissions from Chicken Bones.

@Chicken-Bones
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Owner

Indeed, I am currently very busy, and it's a shame that I haven't been able
to find time to contribute more to the community.
On the contrary, the MIT license permits you to make a copy and do whatever
you wish with it.
If someone (or some group) would be willing to take over the maintenance of
NEI and other mods, to do ports, bugfixes, or feature additions, I would be
grateful.

Edit: I started working on 1.8 ports, and had some grand ideas for integration with all the new systems, and the expansion of CCL. Unfortunately time and motivation fell through, and then life happened.

@modmuss50
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Me and @gigabit101 and @covers1624 would be willing to take over all of your mods.

@Chicken-Bones
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Owner

Fortunately, I just recently came back from the dead, and can confirm that there will be 1.8.8 ports of NEI, EnderStorage and ChickenChunks in the next week. I'm leaving FMP in the hands of McMultipart, and if you'd be willing to take over WR-CBE for the time being that'd be great.

@chloeprince
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Hey CB,

I know you contribute to Project Red, so why not just combine WR-CBE into Project Red?

It seems like it really belongs with it.
Maybe Mr TJP could do it if you asked :)

Sent from my iPhone

On Dec 29, 2015, at 5:48 PM, Chicken-Bones notifications@github.com wrote:

Fortunately, I just recently came back from the dead, and can confirm that there will be 1.8.8 ports of NEI, EnderStorage and ChickenChunks in the next week. I'm leaving FMP in the hands of McMultipart, and if you'd be willing to take over WR-CBE for the time being that'd be great.


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@covers1624
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I like the idea of moving it to Project Red, but some people will want basic wireless redstone without the overhead of the rest of Project Red. if Mr TJP wants to add it to Project red then sweet it will be cool, but i will be making my own port of it for 1.8+

@chloeprince
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If you do update it, I hope that you will keep the aspect they work with Forge Multipart. For me, that is one of the beauties I love this mod so much, is that the transmitter and Receiver can be tucked into tight spots and covered over with Forge Microblocks.

@covers1624
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Definitely, except FMP will not be moving to 1.8 so i will be supporting McMultipart, Just waiting on CCL to be on the Forge Maven to start work on it.

@chloeprince
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That's great news. Thank you for taking up the cause.

BTW,
What's the difference between McMultipart and FMP?

On Jan 5, 2016, at 6:53 PM, covers1624 notifications@github.com wrote:

Definitely, except FMP will not be moving to 1.8 so i will be supporting McMultipart, Just waiting on CCL to be on the Forge Maven to start work on it.


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@covers1624
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McMultipart is for 1.8
Thats all i really know at this point, haven't looked in to it that much.

@covers1624
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Leaving this here in the hopes that CB catches this in his email.. https://github.com/TheCBProject
This is a thing... I am requesting permission from ChickenBones to develop this further and push releases of all of these. I am willing to do what ever i can to keep these mods alive. I really don't want to change the name of them so i can release them but i may have to, i feel that a name change will make them not the same.

@Chicken-Bones
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Owner

Permission granted

@covers1624
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Thank you, You are able to at anytime request that i pull the mods and i shall.

@MrTJP
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MrTJP commented Apr 11, 2016

Ok, this is the first I'm hearing about this. I'm seriously considering taking over, I will never be comfortable using anything other than FMP/CCL.

@Chicken-Bones, open license aside, I'm still going to ask you directly. I am requesting permission to keep FMP alive.

Also, which one of your mods is still being worked on? CCL is a dependency to FMP, can't maintain one without the other...

@gigabit101
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MrTjp mcmultipart is going to be merged into forge soon I see know point in
having forge multipart and a multipart Api in forge also ccl and ccc are
already released for 1.9

On Monday, 11 April 2016, MrTJP notifications@github.com wrote:

Ok, this is the first I'm hearing about this. I'm seriously considering
taking over, I will never be comfortable using anything other than FMP/CCL.

@Chicken-Bones https://github.com/Chicken-Bones, open license aside,
I'm still going to ask you directly. I am requesting permission to keep FMP
alive.

Also, which one of your mods is still being worked on? CCL is a dependency
to FMP, can't maintain one without the other...


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#312 (comment)

@covers1624
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@MrTJP CCL for 1.9 can be found over on the project i linked and i am updating all his mods except FMP, if you want access to the CCL repo over there for updating things just ask and ill be happy to add you.
Edit: I am also now sitting in the ProjectRed irc.

@Chicken-Bones
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Owner

@MrTJP Permission granted to do whatever you'd like. You've done a good job with Project Red and I'd expect no less from anything else.

@MrTJP
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MrTJP commented Apr 12, 2016

Until I see a clear advantage in using MCMultipart over FMP (besides the fact that it is included in Forge), Project Red will remain using it as is. I'm going to try and not make too many changes to it in case CB decides to come back and wishes to pick it up.

Not really sure why the Forge team decided to go with that over FMP, especially since its scala codebase allows for so many things not even remotely possible with a Java implementation.. (again, no offense to amadornes)

@amadornes
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I'm not offended, don't worry :P
I agree that scala is way more powerful in some cases, yes, but the Forge team isn't (and has never been) willing to use anything different from what MC uses. That is, Java 6 (possibly Java 8 in 1.10?).
Since everything in MCMultiPart is built with modularity in mind and everything works with interfaces, you should be able to natively support it in your fork of FMP and have it be a scala implementation of the default API instead of its own fully independant thing. If I haven't derped anywhere, nothing in the API should force a dependency on a non-API class. That way you can continue using it and still have full interopability with what most other people use (I'm willing to help out with this, if you want).

@MrTJP
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MrTJP commented Apr 12, 2016

If this is possible I will definitely look into it, so people wouldn't have to choose between the two APIs.

Also, @Chicken-Bones, your runtime ASM mixin compiler is quite complex. If you could contact me and give me a brief overview on how it works, I would really appreciate it.

On Apr 12, 2016, at 1:55 PM, amadornes notifications@github.com wrote:

I'm not offended, don't worry :P
I agree that scala is way more powerful in some cases, yes, but the Forge team isn't (and has never been) willing to use anything different from what MC uses. That is, Java 6 (possibly Java 8 in 1.10?).
Since everything in MCMultiPart is built with modularity in mind and everything works with interfaces, soyou should be able to natively support it in your fork of FMP and have it be a scala implementation of the default API instead of its own fully independant thing. If I haven't derped anywhere, nothing in the API should force a dependency on a non-API class. That way you can continue using it and still have full interopability with what most other people use (I'm willing to help out with this, if you want).


You are receiving this because you were mentioned.
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@jjc54
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jjc54 commented Apr 14, 2016

Just a random insignificant mod player over here like:
oh shit

@darthvader45
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@covers1624 Just wondering why the Minecraft updater keeps saying that NEI has an update available on the chickenbones.net site, yet I'm using the latest version available on that site for 1.11.2. Any idea why that is?

@czd1999
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czd1999 commented May 15, 2019

Permission granted

Hello, I would like to use covers1624's version of chickenbonescore in a modpack. I don't know which of you to ask for permission so I'd like to ask both of you. Is this okay?

@DemonReaper2000
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hi i have a question why is there now 1.7..10 update for not enough items i mean there was before from what i remember but now its only 1.8 and above so can you help me i really need a recipes mod for 1.7.10 ;-; TvT

@darthvader45
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darthvader45 commented May 30, 2019

Honestly, 1.7.10 is ancient now. http://www.howoldisminecraft1710.today I would get 1.12.2 and the version of NEI for that. So much more now, more than 1.7.10 for sure.

@tomodachi94
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tomodachi94 commented Oct 6, 2020

Hi @cdz1999 ,
Short answer: yes, you can use it in your modpack without permission, though I know modders like having their work attributed.
Long answer:

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

Translation from Legalese:

The MIT License allows you to distribute the "software" (aka the mod) for free, no explicit permissions necessary. (Though it is always nice to attribute the mod authors.)

EDIT: Kind of late, but better now then never.
ANOTHER EDIT: Sorry for accidentially tagging you, DemonReaper2000.

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