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UI: Ability to highlight vanilla priority routes when using tools #29

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originalfoo opened this issue Feb 4, 2019 · 2 comments
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enhancement Improve existing feature Overlays Overlays, data vis, etc. UI User interface updates Usability Make mod easier to use
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@originalfoo
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This would be useful for #7 in particular, but also generally useful.

When applying customisations with TMPE, the presence of 'priority routes' (as in the vanilla game feature, not the priority/yield signs) are invisible to the user.

It would be useful in many cases to have some visualisation of priority routes when making customisations.

As a suggestion, priority route roads could be given a yellow outline around the outer edge of the road prefab. This would keep the rest of the prefab clear for other visualisations (speed limits, etc) whilst letting the user clearly see where their priority routes are.

@originalfoo originalfoo changed the title Highlight priority roads Visualise vanilla priority routes when using TMPE tools Feb 4, 2019
@originalfoo originalfoo changed the title Visualise vanilla priority routes when using TMPE tools UI: Ability to highlight vanilla priority routes when using tools Feb 7, 2019
@originalfoo
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originalfoo commented Feb 7, 2019

Rough idea of visualisation... Image below is lane highlighting, but imagine the road itself getting a border like that (not same as segment borders in Move It! mod; just a fat version of the lane highlight thing).

b01d7a64-ffcc-11e4-93df-d220047e19dc

Image was from T++ mod: T++ source: https://github.com/joaofarias/csl-traffic

Would merit mod option (overlays tab) to choose whether it's active or not.

@krzychu124 krzychu124 added this to the UI improvements milestone Feb 7, 2019
@krzychu124 krzychu124 added this to ToDo in New UI Feb 10, 2019
@originalfoo originalfoo added enhancement Improve existing feature Usability Make mod easier to use labels Feb 16, 2019
@VictorPhilipp VictorPhilipp added the UI User interface updates label Mar 14, 2019
@originalfoo originalfoo added the Overlays Overlays, data vis, etc. label Aug 12, 2019
@originalfoo originalfoo modified the milestones: UI improvements, 11.5.0 Apr 28, 2020
@originalfoo
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I consider this closed by #631.

@kianzarrin kianzarrin mentioned this issue May 7, 2020
@krzychu124 krzychu124 moved this from ToDo to Done in New UI Jun 23, 2022
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Labels
enhancement Improve existing feature Overlays Overlays, data vis, etc. UI User interface updates Usability Make mod easier to use
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