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Speed limit UI performance drop when train tracks on screen #411
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checked with only TM:PE labs edition from 2019-07-02 and with + without the railway replacer mod.
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Just note the rail tracks mod is a huge 1GB+ asset with very high detalization. So in general this mod does not care about performance, but about looks. Speed limits rendering was not changed when MPH speed limits were added, i.e. it should be the same in TM:PE 10.20. How did this mod behave in 10.20? |
has nothing to do with neither the RRM mod, nor with ronyx 1GB+ assets since the issue happens without the assets and without the mod. I tried to debug it myself and found the root cause of the issue. |
oh an btw, this bug made it into the official cities skylines youtube channel ;) |
Had a user saying the speed limits UI was grinding fps:
Later they updated with this:
The assets in question are these:
https://steamcommunity.com/workshop/filedetails/?id=1569088356
Note in particular the "Railway Replacer" mod is part of that colleciton:
https://steamcommunity.com/sharedfiles/filedetails/?id=1530376523
Is it possible that mod is causing some sort of refresh or update per frame, and that could be causing speed limits UI to refresh every frame = fps drop?
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