Priority signs: Empty spots difficult to see on dark roads #75
Labels
Accessibility
Color blindness, etc.
Overlays
Overlays, data vis, etc.
PRIORITY SIGNS
Feature: Stop / Yield / Priority signs
UI
User interface updates
Usability
Make mod easier to use
Milestone
These spots are difficult to see if the road texture is dark:
Having a light border round the sprites will ensure they contrast with road in all situations.
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