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UUI button is created when TMPE tool is created so we need this to be created on startup. also the Road selection panels need it. for this reason I ensure TMPE tool is created as soon as game is loaded.
Additionally there was a buggy recursion issue when TMPE tool is enabled for the first time outside of EnableTool(). I solved it by only creating the TMPE tool inside EnableTool() and making the function private.
This will not only get rid of hackish code in RoadSelectionPanels but also solve the issue that UUI button is not created in asset editor.
PS: I also had to change a transpiler. instead of modifying il instructions I called a function instead which is easier to maintain.
TMPE.zip