Add Unofficial.Microsoft.Unity.Analyzers nuget package #922
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Unity breaks how
null
works...Specifically:
This means that
!= null
,?.
and??
no longer mean what we think they mean when used on anything based onUnityEngine.Object
.The
Microsoft.Unity.Analyzers
package (specificallyUNT0007
andUNT0008
) warns when?.
and??
are used on something derived fromUnityEngine.Object
.Note, however, it does not currently warn about
!= null
issues.When testing a UE.Object replace:
With:
More reliable/comprehensible alternatives might be: