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Merge pull request #481 from CivMC/feature/eliminate-containers
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Eliminate Intermediate containers
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AngrySoundTech committed May 1, 2024
2 parents bcc99b1 + 9e09bec commit 314a693
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Original file line number Diff line number Diff line change
@@ -1,17 +1,17 @@
# Experimental - detection of auto fishing mods based on movement
autoFishDetection: false

# Use & for format codes
messages:
# For admin messages
messagePrefix: "&8[&bAqua&8] "

afkForPlayer: "&cAFK fishing is not allowed on this server"
# %p% %u% placeholders for username and uuid required
afkForAdmin: "&3Detected player &a%p%&3 for &aAFK Fishing machine \n&3 UUID: (%u%)"

autoForPlayer: "&aAuto fishing is not allowed on this server"
# %p% %u% placeholders for username and uuid required
autoForAdmin: "&3Kicked player &a%p%&3 for &aAuto Fishing \n&3 UUID: (%u%)"

# Experimental - detection of auto fishing mods based on movement
autoFishDetection: false

# Use & for format codes
messages:
# For admin messages
messagePrefix: "&8[&bAqua&8] "

afkForPlayer: "&cAFK fishing is not allowed on this server"
# %p% %u% placeholders for username and uuid required
afkForAdmin: "&3Detected player &a%p%&3 for &aAFK Fishing machine \n&3 UUID: (%u%)"

autoForPlayer: "&aAuto fishing is not allowed on this server"
# %p% %u% placeholders for username and uuid required
autoForAdmin: "&3Kicked player &a%p%&3 for &aAuto Fishing \n&3 UUID: (%u%)"

configVersionDoNotModify: 1.1
Original file line number Diff line number Diff line change
@@ -1,31 +1,31 @@
# Defines how often the emote is looped (0 means unlimited)
loop: 0
# Defines whether the emote is played from the entity's head height
head: false
# Defines the pattern of the emote
#
# Available Options:
#
# particle:particle_id - the id of the particle
# delay:integer - the delay until the particle is played
# repeat:integer - the amount of times the particle is repeated
# amount:integer - the amount of particles displayed
# xoffset:number - the x offset of the spawn location
# yoffset:number - the y offset of the spawn location
# zoffset:number - the z offset of the spawn location
# extra:number - the speed or other specific parameter of the particle
# data:particle_data - the specific data of the particle
pattern:
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:5:195:221"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:5:195:221"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.2 extra:1.0 data:5:195:221"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:-0.2 extra:1.0 data:5:195:221"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:5:195:221"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:5:195:221"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:5:195:221"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:1.0 data:5:195:221"
# Defines how often the emote is looped (0 means unlimited)
loop: 0

# Defines whether the emote is played from the entity's head height
head: false

# Defines the pattern of the emote
#
# Available Options:
#
# particle:particle_id - the id of the particle
# delay:integer - the delay until the particle is played
# repeat:integer - the amount of times the particle is repeated
# amount:integer - the amount of particles displayed
# xoffset:number - the x offset of the spawn location
# yoffset:number - the y offset of the spawn location
# zoffset:number - the z offset of the spawn location
# extra:number - the speed or other specific parameter of the particle
# data:particle_data - the specific data of the particle

pattern:
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:5:195:221"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:5:195:221"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.2 extra:1.0 data:5:195:221"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:-0.2 extra:1.0 data:5:195:221"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:5:195:221"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:5:195:221"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:5:195:221"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:1.0 data:5:195:221"


Original file line number Diff line number Diff line change
@@ -1,31 +1,31 @@
# Defines how often the emote is looped (0 means unlimited)
loop: 0
# Defines whether the emote is played from the entity's head height
head: false
# Defines the pattern of the emote
#
# Available Options:
#
# particle:particle_id - the id of the particle
# delay:integer - the delay until the particle is played
# repeat:integer - the amount of times the particle is repeated
# amount:integer - the amount of particles displayed
# xoffset:number - the x offset of the spawn location
# yoffset:number - the y offset of the spawn location
# zoffset:number - the z offset of the spawn location
# extra:number - the speed or other specific parameter of the particle
# data:particle_data - the specific data of the particle
pattern:
- "particle:flame delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.0 extra:0.01"
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:0.01"
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.2 extra:0.01"
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:-0.2 extra:0.01"
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:0.01"
- "particle:flame delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.2 extra:0.01"
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.2 extra:0.01"
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:0.01"
# Defines how often the emote is looped (0 means unlimited)
loop: 0

# Defines whether the emote is played from the entity's head height
head: false

# Defines the pattern of the emote
#
# Available Options:
#
# particle:particle_id - the id of the particle
# delay:integer - the delay until the particle is played
# repeat:integer - the amount of times the particle is repeated
# amount:integer - the amount of particles displayed
# xoffset:number - the x offset of the spawn location
# yoffset:number - the y offset of the spawn location
# zoffset:number - the z offset of the spawn location
# extra:number - the speed or other specific parameter of the particle
# data:particle_data - the specific data of the particle

pattern:
- "particle:flame delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.0 extra:0.01"
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:0.01"
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.2 extra:0.01"
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:-0.2 extra:0.01"
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:0.01"
- "particle:flame delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.2 extra:0.01"
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.2 extra:0.01"
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:0.01"


Original file line number Diff line number Diff line change
@@ -1,31 +1,31 @@
# Defines how often the emote is looped (0 means unlimited)
loop: 0
# Defines whether the emote is played from the entity's head height
head: false
# Defines the pattern of the emote
#
# Available Options:
#
# particle:particle_id - the id of the particle
# delay:integer - the delay until the particle is played
# repeat:integer - the amount of times the particle is repeated
# amount:integer - the amount of particles displayed
# xoffset:number - the x offset of the spawn location
# yoffset:number - the y offset of the spawn location
# zoffset:number - the z offset of the spawn location
# extra:number - the speed or other specific parameter of the particle
# data:particle_data - the specific data of the particle
pattern:
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:218:165:32"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:218:165:32"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.2 extra:1.0 data:218:165:32"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:-0.2 extra:1.0 data:218:165:32"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:218:165:32"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:218:165:32"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:218:165:32"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:1.0 data:218:165:32"
# Defines how often the emote is looped (0 means unlimited)
loop: 0

# Defines whether the emote is played from the entity's head height
head: false

# Defines the pattern of the emote
#
# Available Options:
#
# particle:particle_id - the id of the particle
# delay:integer - the delay until the particle is played
# repeat:integer - the amount of times the particle is repeated
# amount:integer - the amount of particles displayed
# xoffset:number - the x offset of the spawn location
# yoffset:number - the y offset of the spawn location
# zoffset:number - the z offset of the spawn location
# extra:number - the speed or other specific parameter of the particle
# data:particle_data - the specific data of the particle

pattern:
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:218:165:32"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:218:165:32"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.2 extra:1.0 data:218:165:32"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:-0.2 extra:1.0 data:218:165:32"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:218:165:32"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:218:165:32"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:218:165:32"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:1.0 data:218:165:32"


Original file line number Diff line number Diff line change
@@ -1,24 +1,24 @@
# Defines how often the emote is looped (0 means unlimited)
loop: 0
# Defines whether the emote is played from the entity's head height
head: false
# Defines the pattern of the emote
#
# Available Options:
#
# particle:particle_id - the id of the particle
# delay:integer - the delay until the particle is played
# repeat:integer - the amount of times the particle is repeated
# amount:integer - the amount of particles displayed
# xoffset:number - the x offset of the spawn location
# yoffset:number - the y offset of the spawn location
# zoffset:number - the z offset of the spawn location
# extra:number - the speed or other specific parameter of the particle
# data:particle_data - the specific data of the particle
pattern:
- "particle:heart delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:0.01"
# Defines how often the emote is looped (0 means unlimited)
loop: 0

# Defines whether the emote is played from the entity's head height
head: false

# Defines the pattern of the emote
#
# Available Options:
#
# particle:particle_id - the id of the particle
# delay:integer - the delay until the particle is played
# repeat:integer - the amount of times the particle is repeated
# amount:integer - the amount of particles displayed
# xoffset:number - the x offset of the spawn location
# yoffset:number - the y offset of the spawn location
# zoffset:number - the z offset of the spawn location
# extra:number - the speed or other specific parameter of the particle
# data:particle_data - the specific data of the particle

pattern:
- "particle:heart delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:0.01"


Original file line number Diff line number Diff line change
@@ -1,24 +1,24 @@
# Defines how often the emote is looped (0 means unlimited)
loop: 0
# Defines whether the emote is played from the entity's head height
head: false
# Defines the pattern of the emote
#
# Available Options:
#
# particle:particle_id - the id of the particle
# delay:integer - the delay until the particle is played
# repeat:integer - the amount of times the particle is repeated
# amount:integer - the amount of particles displayed
# xoffset:number - the x offset of the spawn location
# yoffset:number - the y offset of the spawn location
# zoffset:number - the z offset of the spawn location
# extra:number - the speed or other specific parameter of the particle
# data:particle_data - the specific data of the particle
pattern:
- "particle:note delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:1"
# Defines how often the emote is looped (0 means unlimited)
loop: 0

# Defines whether the emote is played from the entity's head height
head: false

# Defines the pattern of the emote
#
# Available Options:
#
# particle:particle_id - the id of the particle
# delay:integer - the delay until the particle is played
# repeat:integer - the amount of times the particle is repeated
# amount:integer - the amount of particles displayed
# xoffset:number - the x offset of the spawn location
# yoffset:number - the y offset of the spawn location
# zoffset:number - the z offset of the spawn location
# extra:number - the speed or other specific parameter of the particle
# data:particle_data - the specific data of the particle

pattern:
- "particle:note delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:1"


Original file line number Diff line number Diff line change
@@ -1,31 +1,31 @@
# Defines how often the emote is looped (0 means unlimited)
loop: 0
# Defines whether the emote is played from the entity's head height
head: false
# Defines the pattern of the emote
#
# Available Options:
#
# particle:particle_id - the id of the particle
# delay:integer - the delay until the particle is played
# repeat:integer - the amount of times the particle is repeated
# amount:integer - the amount of particles displayed
# xoffset:number - the x offset of the spawn location
# yoffset:number - the y offset of the spawn location
# zoffset:number - the z offset of the spawn location
# extra:number - the speed or other specific parameter of the particle
# data:particle_data - the specific data of the particle
pattern:
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:255:130:0"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:255:130:0"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.2 extra:1.0 data:255:130:0"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:-0.2 extra:1.0 data:255:130:0"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:255:130:0"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:255:130:0"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:255:130:0"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:1.0 data:255:130:0"
# Defines how often the emote is looped (0 means unlimited)
loop: 0

# Defines whether the emote is played from the entity's head height
head: false

# Defines the pattern of the emote
#
# Available Options:
#
# particle:particle_id - the id of the particle
# delay:integer - the delay until the particle is played
# repeat:integer - the amount of times the particle is repeated
# amount:integer - the amount of particles displayed
# xoffset:number - the x offset of the spawn location
# yoffset:number - the y offset of the spawn location
# zoffset:number - the z offset of the spawn location
# extra:number - the speed or other specific parameter of the particle
# data:particle_data - the specific data of the particle

pattern:
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:255:130:0"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:255:130:0"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.2 extra:1.0 data:255:130:0"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:-0.2 extra:1.0 data:255:130:0"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:255:130:0"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:255:130:0"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:255:130:0"
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:1.0 data:255:130:0"


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