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Merge pull request #481 from CivMC/feature/eliminate-containers
Eliminate Intermediate containers
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32 changes: 16 additions & 16 deletions
32
...ners/paper/config/plugins/Aqua/config.yml → ...iles/paper-config/plugins/Aqua/config.yml
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@@ -1,17 +1,17 @@ | ||
# Experimental - detection of auto fishing mods based on movement | ||
autoFishDetection: false | ||
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||
# Use & for format codes | ||
messages: | ||
# For admin messages | ||
messagePrefix: "&8[&bAqua&8] " | ||
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afkForPlayer: "&cAFK fishing is not allowed on this server" | ||
# %p% %u% placeholders for username and uuid required | ||
afkForAdmin: "&3Detected player &a%p%&3 for &aAFK Fishing machine \n&3 UUID: (%u%)" | ||
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||
autoForPlayer: "&aAuto fishing is not allowed on this server" | ||
# %p% %u% placeholders for username and uuid required | ||
autoForAdmin: "&3Kicked player &a%p%&3 for &aAuto Fishing \n&3 UUID: (%u%)" | ||
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# Experimental - detection of auto fishing mods based on movement | ||
autoFishDetection: false | ||
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# Use & for format codes | ||
messages: | ||
# For admin messages | ||
messagePrefix: "&8[&bAqua&8] " | ||
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||
afkForPlayer: "&cAFK fishing is not allowed on this server" | ||
# %p% %u% placeholders for username and uuid required | ||
afkForAdmin: "&3Detected player &a%p%&3 for &aAFK Fishing machine \n&3 UUID: (%u%)" | ||
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||
autoForPlayer: "&aAuto fishing is not allowed on this server" | ||
# %p% %u% placeholders for username and uuid required | ||
autoForAdmin: "&3Kicked player &a%p%&3 for &aAuto Fishing \n&3 UUID: (%u%)" | ||
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||
configVersionDoNotModify: 1.1 |
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62 changes: 31 additions & 31 deletions
62
...config/plugins/GSit/emotes/Aqua-trail.gex → ...config/plugins/GSit/emotes/Aqua-trail.gex
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@@ -1,31 +1,31 @@ | ||
# Defines how often the emote is looped (0 means unlimited) | ||
loop: 0 | ||
# Defines whether the emote is played from the entity's head height | ||
head: false | ||
# Defines the pattern of the emote | ||
# | ||
# Available Options: | ||
# | ||
# particle:particle_id - the id of the particle | ||
# delay:integer - the delay until the particle is played | ||
# repeat:integer - the amount of times the particle is repeated | ||
# amount:integer - the amount of particles displayed | ||
# xoffset:number - the x offset of the spawn location | ||
# yoffset:number - the y offset of the spawn location | ||
# zoffset:number - the z offset of the spawn location | ||
# extra:number - the speed or other specific parameter of the particle | ||
# data:particle_data - the specific data of the particle | ||
pattern: | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:5:195:221" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:5:195:221" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.2 extra:1.0 data:5:195:221" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:-0.2 extra:1.0 data:5:195:221" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:5:195:221" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:5:195:221" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:5:195:221" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:1.0 data:5:195:221" | ||
# Defines how often the emote is looped (0 means unlimited) | ||
loop: 0 | ||
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||
# Defines whether the emote is played from the entity's head height | ||
head: false | ||
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||
# Defines the pattern of the emote | ||
# | ||
# Available Options: | ||
# | ||
# particle:particle_id - the id of the particle | ||
# delay:integer - the delay until the particle is played | ||
# repeat:integer - the amount of times the particle is repeated | ||
# amount:integer - the amount of particles displayed | ||
# xoffset:number - the x offset of the spawn location | ||
# yoffset:number - the y offset of the spawn location | ||
# zoffset:number - the z offset of the spawn location | ||
# extra:number - the speed or other specific parameter of the particle | ||
# data:particle_data - the specific data of the particle | ||
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||
pattern: | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:5:195:221" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:5:195:221" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.2 extra:1.0 data:5:195:221" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:-0.2 extra:1.0 data:5:195:221" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:5:195:221" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:5:195:221" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:5:195:221" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:1.0 data:5:195:221" | ||
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62 changes: 31 additions & 31 deletions
62
...config/plugins/GSit/emotes/Fire-trail.gex → ...config/plugins/GSit/emotes/Fire-trail.gex
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,31 +1,31 @@ | ||
# Defines how often the emote is looped (0 means unlimited) | ||
loop: 0 | ||
# Defines whether the emote is played from the entity's head height | ||
head: false | ||
# Defines the pattern of the emote | ||
# | ||
# Available Options: | ||
# | ||
# particle:particle_id - the id of the particle | ||
# delay:integer - the delay until the particle is played | ||
# repeat:integer - the amount of times the particle is repeated | ||
# amount:integer - the amount of particles displayed | ||
# xoffset:number - the x offset of the spawn location | ||
# yoffset:number - the y offset of the spawn location | ||
# zoffset:number - the z offset of the spawn location | ||
# extra:number - the speed or other specific parameter of the particle | ||
# data:particle_data - the specific data of the particle | ||
pattern: | ||
- "particle:flame delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.0 extra:0.01" | ||
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:0.01" | ||
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.2 extra:0.01" | ||
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:-0.2 extra:0.01" | ||
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:0.01" | ||
- "particle:flame delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.2 extra:0.01" | ||
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.2 extra:0.01" | ||
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:0.01" | ||
# Defines how often the emote is looped (0 means unlimited) | ||
loop: 0 | ||
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||
# Defines whether the emote is played from the entity's head height | ||
head: false | ||
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||
# Defines the pattern of the emote | ||
# | ||
# Available Options: | ||
# | ||
# particle:particle_id - the id of the particle | ||
# delay:integer - the delay until the particle is played | ||
# repeat:integer - the amount of times the particle is repeated | ||
# amount:integer - the amount of particles displayed | ||
# xoffset:number - the x offset of the spawn location | ||
# yoffset:number - the y offset of the spawn location | ||
# zoffset:number - the z offset of the spawn location | ||
# extra:number - the speed or other specific parameter of the particle | ||
# data:particle_data - the specific data of the particle | ||
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||
pattern: | ||
- "particle:flame delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.0 extra:0.01" | ||
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:0.01" | ||
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.2 extra:0.01" | ||
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:-0.2 extra:0.01" | ||
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:0.01" | ||
- "particle:flame delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.2 extra:0.01" | ||
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.2 extra:0.01" | ||
- "particle:flame delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:0.01" | ||
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||
|
62 changes: 31 additions & 31 deletions
62
...config/plugins/GSit/emotes/Gold-trail.gex → ...config/plugins/GSit/emotes/Gold-trail.gex
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,31 +1,31 @@ | ||
# Defines how often the emote is looped (0 means unlimited) | ||
loop: 0 | ||
# Defines whether the emote is played from the entity's head height | ||
head: false | ||
# Defines the pattern of the emote | ||
# | ||
# Available Options: | ||
# | ||
# particle:particle_id - the id of the particle | ||
# delay:integer - the delay until the particle is played | ||
# repeat:integer - the amount of times the particle is repeated | ||
# amount:integer - the amount of particles displayed | ||
# xoffset:number - the x offset of the spawn location | ||
# yoffset:number - the y offset of the spawn location | ||
# zoffset:number - the z offset of the spawn location | ||
# extra:number - the speed or other specific parameter of the particle | ||
# data:particle_data - the specific data of the particle | ||
pattern: | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:218:165:32" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:218:165:32" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.2 extra:1.0 data:218:165:32" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:-0.2 extra:1.0 data:218:165:32" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:218:165:32" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:218:165:32" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:218:165:32" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:1.0 data:218:165:32" | ||
# Defines how often the emote is looped (0 means unlimited) | ||
loop: 0 | ||
|
||
# Defines whether the emote is played from the entity's head height | ||
head: false | ||
|
||
# Defines the pattern of the emote | ||
# | ||
# Available Options: | ||
# | ||
# particle:particle_id - the id of the particle | ||
# delay:integer - the delay until the particle is played | ||
# repeat:integer - the amount of times the particle is repeated | ||
# amount:integer - the amount of particles displayed | ||
# xoffset:number - the x offset of the spawn location | ||
# yoffset:number - the y offset of the spawn location | ||
# zoffset:number - the z offset of the spawn location | ||
# extra:number - the speed or other specific parameter of the particle | ||
# data:particle_data - the specific data of the particle | ||
|
||
pattern: | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:218:165:32" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:218:165:32" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.2 extra:1.0 data:218:165:32" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:-0.2 extra:1.0 data:218:165:32" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:218:165:32" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:218:165:32" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:218:165:32" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:1.0 data:218:165:32" | ||
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||
|
48 changes: 24 additions & 24 deletions
48
...config/plugins/GSit/emotes/Love-trail.gex → ...config/plugins/GSit/emotes/Love-trail.gex
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,24 +1,24 @@ | ||
# Defines how often the emote is looped (0 means unlimited) | ||
loop: 0 | ||
# Defines whether the emote is played from the entity's head height | ||
head: false | ||
# Defines the pattern of the emote | ||
# | ||
# Available Options: | ||
# | ||
# particle:particle_id - the id of the particle | ||
# delay:integer - the delay until the particle is played | ||
# repeat:integer - the amount of times the particle is repeated | ||
# amount:integer - the amount of particles displayed | ||
# xoffset:number - the x offset of the spawn location | ||
# yoffset:number - the y offset of the spawn location | ||
# zoffset:number - the z offset of the spawn location | ||
# extra:number - the speed or other specific parameter of the particle | ||
# data:particle_data - the specific data of the particle | ||
pattern: | ||
- "particle:heart delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:0.01" | ||
# Defines how often the emote is looped (0 means unlimited) | ||
loop: 0 | ||
|
||
# Defines whether the emote is played from the entity's head height | ||
head: false | ||
|
||
# Defines the pattern of the emote | ||
# | ||
# Available Options: | ||
# | ||
# particle:particle_id - the id of the particle | ||
# delay:integer - the delay until the particle is played | ||
# repeat:integer - the amount of times the particle is repeated | ||
# amount:integer - the amount of particles displayed | ||
# xoffset:number - the x offset of the spawn location | ||
# yoffset:number - the y offset of the spawn location | ||
# zoffset:number - the z offset of the spawn location | ||
# extra:number - the speed or other specific parameter of the particle | ||
# data:particle_data - the specific data of the particle | ||
|
||
pattern: | ||
- "particle:heart delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:0.01" | ||
|
||
|
48 changes: 24 additions & 24 deletions
48
...onfig/plugins/GSit/emotes/Music-trail.gex → ...onfig/plugins/GSit/emotes/Music-trail.gex
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,24 +1,24 @@ | ||
# Defines how often the emote is looped (0 means unlimited) | ||
loop: 0 | ||
# Defines whether the emote is played from the entity's head height | ||
head: false | ||
# Defines the pattern of the emote | ||
# | ||
# Available Options: | ||
# | ||
# particle:particle_id - the id of the particle | ||
# delay:integer - the delay until the particle is played | ||
# repeat:integer - the amount of times the particle is repeated | ||
# amount:integer - the amount of particles displayed | ||
# xoffset:number - the x offset of the spawn location | ||
# yoffset:number - the y offset of the spawn location | ||
# zoffset:number - the z offset of the spawn location | ||
# extra:number - the speed or other specific parameter of the particle | ||
# data:particle_data - the specific data of the particle | ||
pattern: | ||
- "particle:note delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:1" | ||
# Defines how often the emote is looped (0 means unlimited) | ||
loop: 0 | ||
|
||
# Defines whether the emote is played from the entity's head height | ||
head: false | ||
|
||
# Defines the pattern of the emote | ||
# | ||
# Available Options: | ||
# | ||
# particle:particle_id - the id of the particle | ||
# delay:integer - the delay until the particle is played | ||
# repeat:integer - the amount of times the particle is repeated | ||
# amount:integer - the amount of particles displayed | ||
# xoffset:number - the x offset of the spawn location | ||
# yoffset:number - the y offset of the spawn location | ||
# zoffset:number - the z offset of the spawn location | ||
# extra:number - the speed or other specific parameter of the particle | ||
# data:particle_data - the specific data of the particle | ||
|
||
pattern: | ||
- "particle:note delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:1" | ||
|
||
|
62 changes: 31 additions & 31 deletions
62
...nfig/plugins/GSit/emotes/Orange-trail.gex → ...nfig/plugins/GSit/emotes/Orange-trail.gex
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,31 +1,31 @@ | ||
# Defines how often the emote is looped (0 means unlimited) | ||
loop: 0 | ||
# Defines whether the emote is played from the entity's head height | ||
head: false | ||
# Defines the pattern of the emote | ||
# | ||
# Available Options: | ||
# | ||
# particle:particle_id - the id of the particle | ||
# delay:integer - the delay until the particle is played | ||
# repeat:integer - the amount of times the particle is repeated | ||
# amount:integer - the amount of particles displayed | ||
# xoffset:number - the x offset of the spawn location | ||
# yoffset:number - the y offset of the spawn location | ||
# zoffset:number - the z offset of the spawn location | ||
# extra:number - the speed or other specific parameter of the particle | ||
# data:particle_data - the specific data of the particle | ||
pattern: | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:255:130:0" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:255:130:0" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.2 extra:1.0 data:255:130:0" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:-0.2 extra:1.0 data:255:130:0" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:255:130:0" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:255:130:0" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:255:130:0" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:1.0 data:255:130:0" | ||
# Defines how often the emote is looped (0 means unlimited) | ||
loop: 0 | ||
|
||
# Defines whether the emote is played from the entity's head height | ||
head: false | ||
|
||
# Defines the pattern of the emote | ||
# | ||
# Available Options: | ||
# | ||
# particle:particle_id - the id of the particle | ||
# delay:integer - the delay until the particle is played | ||
# repeat:integer - the amount of times the particle is repeated | ||
# amount:integer - the amount of particles displayed | ||
# xoffset:number - the x offset of the spawn location | ||
# yoffset:number - the y offset of the spawn location | ||
# zoffset:number - the z offset of the spawn location | ||
# extra:number - the speed or other specific parameter of the particle | ||
# data:particle_data - the specific data of the particle | ||
|
||
pattern: | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:255:130:0" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:255:130:0" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.2 extra:1.0 data:255:130:0" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:-0.2 extra:1.0 data:255:130:0" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.0 extra:1.0 data:255:130:0" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:-0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:255:130:0" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.2 yoffset:0.0 zoffset:0.2 extra:1.0 data:255:130:0" | ||
- "particle:redstone delay:0 repeat:1 amount:1 xoffset:0.0 yoffset:0.0 zoffset:0.0 extra:1.0 data:255:130:0" | ||
|
||
|
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