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Beta - 0.1.2.2

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@andreakarasho andreakarasho released this 06 Dec 22:56
bda65c9

Changelog:

  • added houes customization manager and gump
  • custom health bar @Syrupz-UO
  • borderless window mode @paezao
  • loot items with double click @Hezkore
  • don't open empty corpse as option @Hezkore
  • Selection target now supports the OBJECT flag
  • LastTarget can target an object
  • show buff duration as option @Hezkore
  • LBR support
  • new launch argument: "-skiploginscreen [OPTIONAL]" to do an instant login
  • check if game file exists before load it
  • removed effect fade
  • clickable buttons to run Razor macros [option -> macro] @roxya
  • Alternative lights method [basically game draws lights if the lightlevel is at max] @Hezkore
  • show quiver over armor in paperdoll
  • auto disable always run when character is hidden @Hezkore
  • restore position, size and status of the window taken from the previous game session
  • fixed effects rotation and offsets
  • fixed movement and angle of moving effects
  • embed effect behaviour for Static/Multi without creating new Effect instances
  • improved spritebatch
  • use itemdata to detect doors @roxya
  • fixed animations in 3.0.6.m @JakubLinhart
  • support 6/7 slot for older clients @markdwags
  • skip unlootable items from corpse @Hezkore
  • fixed amount drawing offset @roxya
  • fixed sound distance @paezao
  • perfect pixel pickup when grab items from container instead of use texture center @Hezkore
  • improved performances that's to the IEquitable interface
  • when handles showing up with CTRL + SHIFT, move on top all text/hp%
  • Hold alt to move gumps as option
  • close the whole AnchoredGump group with right click [or right click + ALT] as option
  • hide chat gradient background as option @paezao
  • added macro WorldMap
  • show party and guild mates in WorldMap [IF SERVER SUPPORTS IT]
  • fixed corpse position
  • fixed sallos easy grab when pickup entities really close each other
  • fixed some gump layout
  • fixed sound repetition at the same time
  • fixed the double click behaviour when you do a single click over a gump and immediately over a gameobject
  • fixed paperdoll equipment conversion to show the right equipment
  • fixed a bug that denied the spell casting from macro
  • skip invisible controls/gumps during the HitTest
  • show correctly the amont to the label when press CTRL+SHIFT
  • instant volume change for sounds and music while they are playing @paezao
  • music fix