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Beta - 0.1.3.0

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@andreakarasho andreakarasho released this 02 Feb 18:27
  • book of masteries
  • removed struct allocations
  • big performance improvements
  • fixed an issue with html text
  • fixed an issue with stackable animated items
  • fixed transparency on animations with trueblack pixels
  • added new uop mounts
  • fixed trading gump item box offsets
  • fixed a bounds check in mp3sharp lib that throwed a crash
  • rework of the char selection city gump
  • support for new login menu [7.0.64.0]
  • support for Chat
  • support for UOStore
  • gargoyle flying animations
  • fixed tooltips clilocs for all spells
  • added clilocs to book of masteries and mysticism
  • fixed racial ability book navigation
  • now you can drag the flying icon from racial ability books
  • on character creation step, if server closes the socket connection while entering to the world CUO will show you a message and give the ability to go back to the main screen
  • added the option “Show house content” like standard gump [If server supports it] [7.0.64.0]
  • macros, skillsgroups, gumps, infobar will be stored in macros.xml, skillsgroups.xml, gumps.xml, infobar.xml. This will allow the user to modify and share profiles easily
  • fixed a bug that caused multiple steps. It was more visible in low-end machines
  • negative resistances values now showing correctly
  • player paperdoll must show instantly at login
  • journal and chat history [ctrl q/w] must persist during the whole game session
  • added the standard party gump and replaced the custom one (it needs a rework)
  • fixed an issue with socket at connection startup
  • during the house customization you can’t delete default floor anymore
  • added the possibility to add custom containers size, open/close sound and minimizer graphic to the user using the file /Data/Client/containers.txt [this is more a server side stuff]
  • fixed weather sysmessage spam
  • stop weather when client receives the updateplayer packet (same behaviour of standard client)
  • improved the double click response
  • added the ability to place multiples components/fixtures while dragging left mouse button in house customization like standard client
  • improved the spritebatch drawing system
  • circle of transparency now is a real circle
  • added support for "-plugins" launch argument. Each plugin must be separated with a comma ",".
    EX: -plugins "C:\\razor.dll,C:\\other_plug.dll"
  • If the UO path is not specified into the settings.json or by launch args, ClassicUO will try to load UO files from the same folder where it is located. If it will not find any UO files, it will throw an error.
  • new trading gump now supports gold/plat input
  • now ClassicUO will not allow user to use ninja/bushido at character creation if server does not allow them
  • added flag reading in the login session to hide 6/7th character if server does not allow them
  • added highlight for spellbook icons [ex: confidence or lightning strike]
  • fixed some Circle of Transparency math.
  • added 2 types of Circle of Transparency: Full & Gradient
  • fixed arrow keys text navigation. Now your character will not move if text is not empty
  • when "press enter to enable chat" is enabled and you start to writing text, macros will not be executed
  • fixed and optimized some behaviour when mixing macros and arrow keys
  • pressing ENTER into book will not lose the focus anymore
  • total rework of skillsgroup and skillsgump
  • reverted back the turn delay time to 100ms instead of 80. It caused a weird issue and ping spikes :|
  • fixed backpack align in paperdoll
  • fixed the wrong last server name in loginscreen near to the Earth button
  • better socket disconnection handler
  • some code rework
  • fixed OPLs reading for items that don't exist into the world
  • fixed tooltip
  • fixed buttontileart
  • verdata support
  • fixed htmlcontrol offsetX
  • fixed vendor shop gump
  • fixed packet ASCII cut
  • added combat music playing
  • fixed char creation total skills sum when skills == 4
  • minors