0.101
- Added support for the Turkish language (thanks polo-roleplay!)
- Removed the Smooth Sprint system because it was always buggy
- An attempt has been made to resolve the server listing issues (update HL2RP too!)
Assets
2
kurozael
released this
0.100
- Fixed "weapon charging" when a weapon isn't raised
- Removed HL2RP scanner ranking reference
- Fixed custom models being overridden by rank models
- Fixed rank model reversion to faction models
- Added ITEM.noPlacementUse and ITEM.noInventoryUse fields to determine whether or not an item can be used as a placed entity, or in the inventory, respectively
- Fixed containers being openable from the inventory
- Fixed players being able to self-supply via storage items
- Fixed faction ranks not networking to the client
- Fixed container_base derived items losing their content on closure
- Fixed some localisation issues
- Added a config to allow you to disable voice commands
- Added the option to display a character's rank
- Added the ThirdPersonEnabled and ThirdPersonDisabled events
- Updated the chatbox so that it moves up to match any present cinematic notifications
- Added the CharSetRank and CharGetRanks commands
- Contributed by karl-police.
- Deprecated
cwCmdin favor ofcwfor console commands - Fixed
cw plysetgroupnot working from the server console - Fixed setting a player's group causing a language error where #3 would be displayed
- Hints from the base gamemode will no longer be displayed at all
Assets
2
VortixDev
released this
0.99
- Updated CloudAuthX
- Added German language support
- Various language string updates
- Various localisation fixes
- Changed more systems to use localisation
- Fixed PostCommandUsed not being called
- Added an example schema
- Added blueprint.CanCraft
- Added value restoration for the PLUGIN global
- Added schema version rounding
- Added automatic gender selection for single gendered factions
- Reworked the voice command system
- Added the ShouldDeleteCharacter hook, to separate character deletion from character table adjustment
- Fixed crafting
- Fixed static entities being physgunnable physable by anyone after a restart
- Fixed decaying entities not rendering alpha changes
- Fixed clientside decaying entities not rendering alpha changes
- Changed player.CommunityID to alias player.SteamID64
- Updated directory formatting
- Fixed ammo loss
- Fixed legs not drawing
- Fixed player.GiveItems
- Fixed Clockwork.crafting.CheckTakeItems taking the same unique items multiple times
- Fixed an issue of whitelist losses
- Fixed Clockwork.kernel.IsShuttingDown
- Fixed CLASS_TABLE.__tostring
- Fixed rank demotion
- Fixed file reading issue relating to UTF8
- Fixed Clockwork.kernel.ValidateTableKeys
- Fixed the networking of player names upon name setting
- Updated the reference to the content pack
- Corrected stored chat text width, meaning text separation between timestamps and text will scale according to the chat size multiplier
Assets
2
kurozael
released this
0.96.3
- Fixed items being removed too soon on creation.
- Fixed TOOL binds not working (such as camera key, etc.)
- Removed deploy animation from the hands weapon.
- Fixed odd credits in the keys weapon.
- Moved experimental Backsword and themetest plugins to development/ folder.
- Made ironsights library name more consistent with others.
Assets
2
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