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@kurozael kurozael released this Jan 2, 2020 · 1 commit to master since this release

example

0.101-hotfix

  • Fixed a bug where CAX would not authenticate new schema versions
Assets 2
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  • 4bd0581
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@kurozael kurozael released this Dec 18, 2019 · 4 commits to master since this release

example

0.101

  • Added support for the Turkish language (thanks polo-roleplay!)
  • Removed the Smooth Sprint system because it was always buggy
  • An attempt has been made to resolve the server listing issues (update HL2RP too!)
Assets 2

@kurozael kurozael released this Oct 27, 2019 · 15 commits to master since this release

example

0.100

  • Fixed "weapon charging" when a weapon isn't raised
  • Removed HL2RP scanner ranking reference
  • Fixed custom models being overridden by rank models
  • Fixed rank model reversion to faction models
  • Added ITEM.noPlacementUse and ITEM.noInventoryUse fields to determine whether or not an item can be used as a placed entity, or in the inventory, respectively
  • Fixed containers being openable from the inventory
  • Fixed players being able to self-supply via storage items
  • Fixed faction ranks not networking to the client
  • Fixed container_base derived items losing their content on closure
  • Fixed some localisation issues
  • Added a config to allow you to disable voice commands
  • Added the option to display a character's rank
  • Added the ThirdPersonEnabled and ThirdPersonDisabled events
  • Updated the chatbox so that it moves up to match any present cinematic notifications
  • Added the CharSetRank and CharGetRanks commands
    • Contributed by karl-police.
  • Deprecated cwCmd in favor of cw for console commands
  • Fixed cw plysetgroup not working from the server console
  • Fixed setting a player's group causing a language error where #3 would be displayed
  • Hints from the base gamemode will no longer be displayed at all
Assets 2

@VortixDev VortixDev released this Jul 19, 2019 · 67 commits to master since this release

example

0.99

  • Updated CloudAuthX
  • Added German language support
  • Various language string updates
  • Various localisation fixes
  • Changed more systems to use localisation
  • Fixed PostCommandUsed not being called
  • Added an example schema
  • Added blueprint.CanCraft
  • Added value restoration for the PLUGIN global
  • Added schema version rounding
  • Added automatic gender selection for single gendered factions
  • Reworked the voice command system
  • Added the ShouldDeleteCharacter hook, to separate character deletion from character table adjustment
  • Fixed crafting
  • Fixed static entities being physgunnable physable by anyone after a restart
  • Fixed decaying entities not rendering alpha changes
  • Fixed clientside decaying entities not rendering alpha changes
  • Changed player.CommunityID to alias player.SteamID64
  • Updated directory formatting
  • Fixed ammo loss
  • Fixed legs not drawing
  • Fixed player.GiveItems
  • Fixed Clockwork.crafting.CheckTakeItems taking the same unique items multiple times
  • Fixed an issue of whitelist losses
  • Fixed Clockwork.kernel.IsShuttingDown
  • Fixed CLASS_TABLE.__tostring
  • Fixed rank demotion
  • Fixed file reading issue relating to UTF8
  • Fixed Clockwork.kernel.ValidateTableKeys
  • Fixed the networking of player names upon name setting
  • Updated the reference to the content pack
  • Corrected stored chat text width, meaning text separation between timestamps and text will scale according to the chat size multiplier
Assets 2
Sep 19, 2017
Updated version
Aug 12, 2017
Translated a bunch more stuff (a lot more to do!)
Jun 26, 2017
Fixed issues with blueprints and crafting.
Updated the Crafting derma to be consistent with others.
Updated blueprint markup tooltips.
Added attribute color configs.
Fixed a file.Exists issue with the faction material.
Added new bar info padding.

@kurozael kurozael released this Oct 13, 2016 · 424 commits to master since this release

example

0.96.3

  • Fixed items being removed too soon on creation.
  • Fixed TOOL binds not working (such as camera key, etc.)
  • Removed deploy animation from the hands weapon.
  • Fixed odd credits in the keys weapon.
  • Moved experimental Backsword and themetest plugins to development/ folder.
  • Made ironsights library name more consistent with others.
Assets 2
Oct 13, 2016
> Recognize null ref exception fix
Oct 13, 2016
> Lang fix
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