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More redstone components #914
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Commits on Aug 11, 2019
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Commits on Oct 13, 2019
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Commits on Oct 15, 2019
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Commits on Oct 21, 2019
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Commits on Oct 22, 2019
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Commits on Oct 23, 2019
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Commits on Oct 24, 2019
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Commits on Oct 29, 2019
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Commits on Oct 31, 2019
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Commits on Nov 3, 2019
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Commits on Nov 23, 2019
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Merge remote-tracking branch 'origin/bedrock-1.13' into redstone
# Conflicts: # src/main/java/cn/nukkit/Player.java # src/main/java/cn/nukkit/entity/EntityHuman.java # src/main/java/cn/nukkit/entity/data/Skin.java # src/main/java/cn/nukkit/item/Item.java # src/main/java/cn/nukkit/item/ItemBucket.java # src/main/java/cn/nukkit/item/ItemEdible.java # src/main/java/cn/nukkit/level/GlobalBlockPalette.java # src/main/java/cn/nukkit/nbt/NBTIO.java # src/main/java/cn/nukkit/network/protocol/LoginPacket.java # src/main/java/cn/nukkit/network/protocol/PlayerSkinPacket.java # src/main/resources/lang # src/main/resources/recipes.json # src/main/resources/runtime_block_states.dat
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Commits on Nov 24, 2019
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Commits on Nov 30, 2019
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Commits on Dec 9, 2019
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Merge remote-tracking branch 'remotes/origin/master' into redstone
# Conflicts: # src/main/java/cn/nukkit/item/ItemBucket.java # src/main/java/cn/nukkit/level/GlobalBlockPalette.java
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Commits on Dec 10, 2019
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This works but we need to update the block palette.
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They are the same apart from the block palette which does not cause issues because we don't use any new blocks.
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Merge branch 'master' of https://github.com/NukkitX/Nukkit into redstone
� Conflicts: � src/main/java/cn/nukkit/block/BlockDoor.java
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Commits on Dec 11, 2019
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Commits on Dec 12, 2019
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Commits on Dec 13, 2019
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Commits on Dec 15, 2019
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Commits on Dec 21, 2019
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Commits on Dec 24, 2019
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Commits on Dec 30, 2019
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Merge remote-tracking branch 'remotes/origin/master' into redstone
# Conflicts: # src/main/java/cn/nukkit/block/BlockPistonBase.java
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Commits on Jan 2, 2020
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Commits on Jan 4, 2020
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Merge remote-tracking branch 'remotes/origin/master' into redstone
# Conflicts: # src/main/java/cn/nukkit/level/GlobalBlockPalette.java
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Commits on Jan 9, 2020
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Commits on Jan 10, 2020
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Commits on Jan 11, 2020
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Commits on Jan 12, 2020
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Commits on Feb 12, 2020
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Commits on Mar 16, 2020
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Commits on Apr 5, 2020
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Merge branches 'master' and 'redstone' of https://github.com/NukkitX/…
…Nukkit into redstone � Conflicts: � src/main/java/cn/nukkit/block/BlockPistonBase.java � src/main/java/cn/nukkit/block/BlockPistonHead.java � src/main/java/cn/nukkit/block/BlockUndyedShulkerBox.java � src/main/java/cn/nukkit/blockentity/BlockEntityHopper.java
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Commits on Apr 6, 2020
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Commits on Apr 16, 2020
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Commits on Apr 29, 2020
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Merge branch 'master' of https://github.com/NukkitX/Nukkit into redstone
� Conflicts: � src/main/java/cn/nukkit/level/GlobalBlockPalette.java
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Commits on Apr 30, 2020
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Commits on May 10, 2020
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[Redstone] Updates from master branch (#1419)
* Added call BlockGrowEvent (#1403) Added call BlockGrowEvent in Sugarcane * Added PlayerJumpEvent (#1405) * Create PlayerJumpEvent.java * Call PlayerJumpEvent * Removed Cancellable * Fix wrong flags in MoveEntityAbsolutePacket + set onGround (#1410) Co-authored-by: PetteriM1 <petteri.malkavaara1@gmail.com>
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Commits on Jun 5, 2020
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Merge pull request #1480 from NukkitX/master
Update redstone branch
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Commits on Jul 14, 2020
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Merge branch 'master' into redstone
# Conflicts: # src/main/java/cn/nukkit/Nukkit.java # src/main/java/cn/nukkit/level/GlobalBlockPalette.java # src/main/java/cn/nukkit/network/Network.java
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Commits on Sep 26, 2020
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Merge branch 'master' into redstone
# Conflicts: # src/main/java/cn/nukkit/block/BlockButton.java # src/main/java/cn/nukkit/block/BlockLever.java # src/main/java/cn/nukkit/blockentity/BlockEntityPistonArm.java # src/main/java/cn/nukkit/level/generator/Normal.java # src/main/java/cn/nukkit/plugin/PluginManager.java # src/main/java/cn/nukkit/raknet/server/UDPServerSocket.java # src/main/resources/lang
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Commits on Mar 28, 2021
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Redstone 1.16.210 Support (#1817)
* Number of entries needs to be unsigned (#1623) * TwistedAsylumMC * Fix transfer (#1622) * Fix transfer * Update Player.java * Update Player.java * Bump RakNet to 1.6.21 Fixes memory leaks that can occur randomly. * Downgrade RakNet to 1.6.20 This reverts commit 2641751 * Max stack size in BE is 64 (#1627) * Potted plants can now be removed from the pot by clicking on it (#1629) * Update fuels (#1631) * Event for dragon egg teleporting (#1632) * Implement multiple snow layers (#1633) * Fix beacons giving too high effect levels (#1638) * Remove unnecessary packet broadcasts (#1639) * Implement netherite items (#1641) * Improve sponge placement (#1640) * Bucket fixes and improvements (#1644) * Implement vine growth (#1645) * Make getSafeSpawn() account for non-generated chunks (#1634) * Make getSafeSpawn() account for non-generated chunks * move to Level.initLevel() * Totem doesn't save from suicide (#1642) * Vines can be harvested with an axe that has the Silk Touch enchantment (#1646) * No weather in nether and end (#1647) * Cleanup command params (#1637) * Cleanup command params * Remove deprecated constructor * deprecate old constructors * CommandEnum(String, String...) * Fix block break time (#1649) * Fix block break time * Update Block.java * parse difficulty from string (#1652) * Fix dropped items falling thru grass path & farmland (#1653) * Implement Curse of Vanishing (#1654) * Limit the spawn height of nether portal (#1655) * Fix incorrect meta in BlockButton's toItem() (#1656) * Better constructor for DefaultPlayerDataSerializer (#1657) * Update DefaultPlayerDataSerializer.java Make this class more flexible, so youre able to use it for e.g. on other directories and hold no server instance. * Update DefaultPlayerDataSerializer.java * change initialization of DefaultPlayerData serialized to prevent null datapath (#1662) * Set new distribution URLs * Update to raknet 1.6.22 (#1665) * Update resources (#1658) * Implement StructureGrowEvent (#1669) * Implement StructureGrowEvent * Fix replacing saplings * Fix finding saplings and fix cocoa age * Add XUID to PlayerAsyncPreLoginEvent (#1675) * Fix end portal creation (#1667) * Add trident pickup event (#1679) * Update Particle.java (#1676) * Update Particle.java Add utility methods * Update Particle.java add missing import * Update Particle.java Fix typo * Update Particle.java next time work the whole time with the IDE to prevent such stupid small mistakes lol * Artifactory Integration (#1680) * Test artifactory publishing * Missed pom field * Remove maven tool * Have another shot at this * Include javadoc jar * Fix level loading (#1681) * Make snowballs to damage blazes (#1682) * Add TimeSinceRest (#1670) * implement that Haybales reduce fall damage (#1690) * Lava doesn't turn concrete powder into concrete (#1712) * Fix typo in ShowParticles (#1725) * NetherPortal block can't be destroyed by liquid flow (#1726) * 1.16.200 (#1708) * Initial 1.16.100 support CreativeContentPacket is corrupting for some odd reason and crashing the client. * Many performance changes & fix crashing * Remove remapping and send pre-mapped values * Fixes for skins, commands and inventories (#1685) - Fixed client crashing on Windows 10 (when you use persona-skin). - Added new parameter for SkinAnimation - "AnimationExpression". - Fixed commands enabling. - Fixed opening / closing inventories on client-side. Co-authored-by: xBeeegsone <xbeeegsone@users.noreply.github.com> * fix for skin + geometry, for entityhumans (#1688) * Item translations using item palette (#1694) * Move batching code down to RakNetInterface * Fix ContainerClosePacket (#1696) * Update Sound enum to 1.16.100 (#1693) * Do not remove session before it gets ticked * initial 1.16.200 support (#1707) * fix for skin + geometry, for entityhumans * initial 1.16.200 support * change comment * Don't batch batched packets * Remove extra data from chunk encoding * Refactor packet batching code * More refactoring of RakNetInterface - Should improve performance further as we are now decompressing packets on the network threads unlike before. - May fix the disconnect issues but I haven't been able to reproduce it so can't be certain it does. - PlayerCreationEvent was being called async which could have caused further issues. It is now queued onto the main thread. - Broken packets from the client will now cause them to be force disconnected from the server. - Bumped RakNet to 1.6.25 * Don't batch broadcasted packets * Catch and log errors whilst handling packets * Don't encode packets on netty threads * Remove RakNet testing version Co-authored-by: Alex <21226684+xBeeegsone@users.noreply.github.com> Co-authored-by: xBeeegsone <xbeeegsone@users.noreply.github.com> Co-authored-by: Erik Miller <Meaglepvp@gmail.com> Co-authored-by: Alemiz <45739737+Alemiz112@users.noreply.github.com> Co-authored-by: Wodor <17339354+wode490390@users.noreply.github.com> * Support for arm64, k8s, helm (#1552) * Initial helm chart, docker for arm64. * Add missing slash to local helm values file in gitignore. * Add in support to provide loadBalancerIP by helm value. * Ports should not be set on the service if using default ClusterIP svc type. * Revert svc condition. * Remove condition on service ports. * Add in nodePort key as a value configurable. * Provide a default nodePort value. * Make nodePort conditional. * Fix a typo (#1731) * Fix floating vines (#1727) * Fix floating vines * Use BlockFace * Pass LoginChainData and Skin to PlayerAsyncPreLoginEvent (#1717) * Fix resource packs for 1.16.200 (Fixes #1718) (#1736) * Make undead mobs to take damage from healing potions and heal from damage potions (#1743) * No smoke particles on boat/minecart death (#1745) * No smoke particles on boat/minecart death * Remove unused imports * Fixed BlockDispenser and made BlockPistonBase not show white moving entity * Fix boat variants (#1748) * Tridents don't despawn on Bedrock Edition (#1747) * Fixes & improvements (#1756) Fixes for spectator and adventure game modes by XKazzuKX * Use player display name in updatePlayerListData (#1760) * Implement bStats metrics (#1761) * Implement bStats metrics * Hardcode server name * Add a check to make sure metrics isnt started twice * Actully initialize metrics... (#1763) * Add server codename to metrics (#1766) I see PowerNukkit has already merged in metrics...so here we go * Implement ItemNameTag (#1765) * Add ItemNameTag class * Uncomment nametag in item list * Use custom name + add check * Move nametag behaviour into EntityCreature * Humans and Dragons cannot be name-tagged. * Added gamemode check * Use !isCreative() instead * Remove removeItem duplication * Implement Fatal Poison (#1758) * Allow "flying" with Slow Falling effect (#1762) * Fix anvil (#1616) * Fix anvil * Implement anvil damage * AnvilDamagePacket cannot be trusted * Add support for hardcoded MultiRecipe * Implement cost calculation * Add support for netherite items * Fix #703 (#1769) * Fix #703 * Change inbound queue to SPSC * Register new effects (#1771) * Allow anvil items to be renamed (#1772) This is untested with other PRs, but it allows the client to recognize that items can be renamed. * Update WhitelistCommand.java (#1778) * Allow equipping equipping armor with something on already (#1783) * Update runtime_item_ids.json (#1781) * Make EnchantmentTridentImpaling actually do something (#1775) * Fire aspect can ignite tnt (#1774) * Add basic ServerStopEvent (#834) * Make netherite items fireproof (#1788) * Update command param types (#1792) * Full vanilla turtle shell (#1767) * 1.16.210 (#1795) * Start working on .210 changes * Save and load PlayFabID * Update block palette * Update entity flags * Don't allow empty sub-motd * Update command param types https://discord.com/channels/393465748535640064/703967014481297448/819182033602478131 * Fix crafting in 1.16.210 (#1799) Technical explanation: Bedrock behaves much better when each recipe in the CraftingDataPacket is assigned a network ID, even when using client-authoritative inventories. * Update entity data ids (#1801) * Fix entity data ids by removing unused data values * Adding entity data with correct ids * Update BlockDirt (#1803) * Update Sound enum to 1.16.210 (#1802) * Fix the flow speed of lava in nether (#1800) * use EntityRuntimeId (#1773) * Add getter for LoginChainData in PlayerAsyncPreLoginEvent (#1780) * Update PlayerAsyncPreLoginEvent.java * API_VERSION to 1.0.12 * Bump GSON version (#1711) * Allow sugarcane to be placed on podzol (#1807) * Ice melts in nether + supports silk touch (#1809) * Ice melts in nether + supports silk touch * oops * Fixed normal pistons, working on sticky ones * Fixed sticky pistons mostly * Sticky pistons do not duplicate anymore Co-authored-by: Twisted <twistedasylummc@gmail.com> Co-authored-by: Wodor <17339354+wode490390@users.noreply.github.com> Co-authored-by: SupremeMortal <6178101+SupremeMortal@users.noreply.github.com> Co-authored-by: Erkam Kahriman <erkamkahriman@gmail.com> Co-authored-by: PetteriM1 <26197131+PetteriM1@users.noreply.github.com> Co-authored-by: Sleepybear <sleepy@sleepybear.us> Co-authored-by: Serhat G <serhatguler@hotmail.de> Co-authored-by: Kevims <kcodeyt@gmail.com> Co-authored-by: Luke <32024335+lukeeey@users.noreply.github.com> Co-authored-by: VixikHD <40556088+VixikHD@users.noreply.github.com> Co-authored-by: good777LUCKY <43497313+good777LUCKY@users.noreply.github.com> Co-authored-by: Erik Miller <Meaglepvp@gmail.com> Co-authored-by: Kazuk <46299532+XKazzuKX@users.noreply.github.com> Co-authored-by: Alex <21226684+xBeeegsone@users.noreply.github.com> Co-authored-by: xBeeegsone <xbeeegsone@users.noreply.github.com> Co-authored-by: Alemiz <45739737+Alemiz112@users.noreply.github.com> Co-authored-by: Chris Fordham <chris@fordham.id.au> Co-authored-by: DenielW <denielmirzoyan@gmail.com> Co-authored-by: Will <16578982+CloudG360@users.noreply.github.com> Co-authored-by: Hancho1577 <vojougae35@gmail.com> Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com> Co-authored-by: William Qi <20137336+WillQi@users.noreply.github.com> Co-authored-by: pffsac2 <79375297+pffsac2@users.noreply.github.com> Co-authored-by: Dima Uzyanov <55317472+kk4444w@users.noreply.github.com> Co-authored-by: LT_Name <45508179+lt-name@users.noreply.github.com> Co-authored-by: blohnungde <35181949+belohnung@users.noreply.github.com>
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Commits on May 11, 2021
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Redstone update for 1.16.221 (#1837)
Merge 1.16.221 into redstone
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