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Replace 'reference + diff' with k-means colour clustering instead #53

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CmdrDats opened this issue Nov 1, 2015 · 2 comments
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CmdrDats commented Nov 1, 2015

See the colour recognition work done in: http://tomasm.cz/imago_files/go_image_recognition.pdf

@CmdrDats CmdrDats added the medium label Nov 1, 2015
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CmdrDats commented Nov 2, 2015

Worth noting, however, that the results are only 76% accuracy.. missing 'up to 3 stones' through the lifetime of a game could be pretty bad.

Might be worth running the two methods parallel so that we can trial it out a while.

CmdrDats pushed a commit that referenced this issue Nov 11, 2015
Move camera dump to a function
Dump initial view
Dump board updatelist
Support for 'mouse moved' event
Configurable sample size
Move sampling corners with mouse, instead of arrows
HSV sampling view for debugging new point sampling method.

Continues #55, Starts #53 and #34, Resolves #26, Deprecates #25, Resolves #10
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CmdrDats commented Mar 1, 2016

This has been implemented to a point where detecting stones is quite satisfactory.. so I'll log another issue if I feel there is more I can do on this down the line.

@CmdrDats CmdrDats closed this as completed Mar 1, 2016
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