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Dump the initial game config on reset + all subsequent stable camera images all into a readable zip file.
Write tests that simulate through the zip file and checks the end SGF with the provided 'correct' play SGF - might need to create the correct SGF by hand and load them into the zip files.
This is so that we can record the raw footage of different lighting conditions and then collate them together to form a decent test suite so that any future board reading tweaks can report if it breaks any existing records.
The text was updated successfully, but these errors were encountered:
Move camera dump to a function
Dump initial view
Dump board updatelist
Support for 'mouse moved' event
Configurable sample size
Move sampling corners with mouse, instead of arrows
HSV sampling view for debugging new point sampling method.
Continues #55, Starts #53 and #34, Resolves#26, Deprecates #25, Resolves#10
…also keep capturing across resets #55
More refined sampling - uses local point reference mean as the offset #34
Possibly fix segfault (likely due to the HSV info points on mouse-over)
More eagerly release Mat's instead of waiting for GC.
Better mat->seq utility function
Dump the initial game config on reset + all subsequent stable camera images all into a readable zip file.
Write tests that simulate through the zip file and checks the end SGF with the provided 'correct' play SGF - might need to create the correct SGF by hand and load them into the zip files.
This is so that we can record the raw footage of different lighting conditions and then collate them together to form a decent test suite so that any future board reading tweaks can report if it breaks any existing records.
The text was updated successfully, but these errors were encountered: