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Render Types
Connor4898 edited this page Apr 14, 2014
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1 revision
For use with Entity.setRenderType.
renderType | Effect |
---|---|
0 | (No idea) |
1 | (No override) |
2 | TNT block |
3 | Player |
4 | Dropped item |
5 | ?? |
6 | Chicken |
7 | Cow |
8 | Pig |
9 | Sheep |
10 | ?? |
11 | Zombie |
12 | Skeleton |
13 | Spider |
14 | Creeper (which glitches hard) |
15 | Arrow |
16 | Player (crashes due to lack of nametag) |
17 | Egg |
18 | Snowball |
19 | Painting (crash) |
20 | Falling block |
21 | Minecart |
For use with Block.defineBlock.
RenderType | Source block |
---|---|
0 | Standard |
1 | Flower |
2 | Torch |
3 | Fire |
4 | Fluid |
6 | Crops |
7 | Door |
8 | Ladder |
10 | Stairs |
11 | Fence |
13 | Cactus |
14 | Bed |
18 | Pane |
19 | Stem |
21 | Fence gate |