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Sounds
BimBy929 edited this page Jan 27, 2015
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5 revisions
Sounds for use with Level.playSound and Level.playSoundEnt. An example would be like the following:
Level.playSound(getPlayerX(),getPlayerY(),getPlayerZ(),"random.burp",30,25);
- step.cloth
- step.grass
- step.gravel
- step.sand
- step.stone
- step.wood
- random.splash
- random.explode
- random.break
- random.burp
- fire.fire
- fire.ignite
- random.chestclosed
- random.chestopen
- random.hurt
- random.glass
- mob.sheep
- mob.pig
- mob.pigdeath
- mob.cow
- mob.cowhurt
- mob.chicken
- mob.chickenhurt
- mob.zombie
- mob.zombiedeath
- mob.zombiehurt
- mob.skeleton
- mob.skeletonhurt
- mob.spider
- mob.spiderdeath
- mob.zombiepig.zpig
- mob.zombiepig.zpigangry
- mob.zombiepig.zpigdeath
- mob.zombiepig.zpighurt
- damage.fallbig
- damage.fallsmall
- random.bow
- random.bowhit
- mob.creeper
- mob.creeperdeath
- random.eat
- random.fuse