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BimBy929 edited this page Jan 27, 2015 · 5 revisions

Sounds for use with Level.playSound and Level.playSoundEnt. An example would be like the following:

Level.playSound(getPlayerX(),getPlayerY(),getPlayerZ(),"random.burp",30,25);
  • step.cloth
  • step.grass
  • step.gravel
  • step.sand
  • step.stone
  • step.wood
  • random.splash
  • random.explode
  • random.break
  • random.burp
  • fire.fire
  • fire.ignite
  • random.chestclosed
  • random.chestopen
  • random.hurt
  • random.glass
  • mob.sheep
  • mob.pig
  • mob.pigdeath
  • mob.cow
  • mob.cowhurt
  • mob.chicken
  • mob.chickenhurt
  • mob.zombie
  • mob.zombiedeath
  • mob.zombiehurt
  • mob.skeleton
  • mob.skeletonhurt
  • mob.spider
  • mob.spiderdeath
  • mob.zombiepig.zpig
  • mob.zombiepig.zpigangry
  • mob.zombiepig.zpigdeath
  • mob.zombiepig.zpighurt
  • damage.fallbig
  • damage.fallsmall
  • random.bow
  • random.bowhit
  • mob.creeper
  • mob.creeperdeath
  • random.eat
  • random.fuse