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Games are now always paused when the award screen appears #287

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merged 1 commit into from Jul 22, 2014

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J-Shep
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@J-Shep J-Shep commented Jul 18, 2014

Previously games would only be paused when the game speed was set
to "Speed Up".

Fixed issue: #286

Previously games would only be paused when the game speed was set
to "Speed Up".
TheCycoONE added a commit that referenced this pull request Jul 22, 2014
Games are now always paused when the award screen appears
@TheCycoONE TheCycoONE merged commit e29d771 into CorsixTH:master Jul 22, 2014
@MarkL1961
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For me if you are using the speedup key when the award screen opens then once you close it the game is running fast and the speedup key becomes a pause key!

@TheCycoONE
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In world:setSpeed it records the current speed so that when you unpause or unspeedup it can return to it. The problem is we're entering two temporary states, both speedup and pause.

I think it shouldn't overwrite the current speed when the game is currently Paused or SpeedUp. Anyway this can be a separate issue.

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3 participants