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Loading hangs at 85% when mod selected [BUG_SP] #354

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mcbonanno opened this issue Jan 5, 2022 · 5 comments
Closed

Loading hangs at 85% when mod selected [BUG_SP] #354

mcbonanno opened this issue Jan 5, 2022 · 5 comments
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@mcbonanno
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mcbonanno commented Jan 5, 2022

Steps to reproduce
Occurs on every load when courseplay mod is enabled. Disabling only courseplay mod, save loads consistently. Disabling all mods except courseplay still causes load to freeze at 85%

Actual behavior
On loading, progresses until 85% then hangs. Log file has multiple errors

Expected behavior
Should continue loading

Courseplay version
Version used: 7.0.0.12

Log

https://gist.github.com/mcbonanno/47cc0510890839edc63c0fd077d4846e.js

Map
France map

Vehicles/ implements involved
Several mods, but loading fails with all mods disabled

Relevant script mods
Guidance steering

gistfile1.txt

@mcbonanno mcbonanno added the bug Something isn't working label Jan 5, 2022
@pvaiko
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pvaiko commented Jan 5, 2022

Attach a log with all mods except Courseplay disabled.

The link you have under Log is unreadable, and the gistfile1.txt log I see has many other mods enabled.

@pvaiko pvaiko added waiting for user User answer needed and removed bug Something isn't working labels Jan 5, 2022
@mcbonanno
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Hello,

Thanks for taking a look so quickly. I have attached the log file now with all mods (except courseplay) deselected

Please let me know what else I can do to help
log no mods.txt

@pvaiko
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pvaiko commented Jan 5, 2022

There's something weird with this Torion, what is attached to that Big Bag Lifter?

2022-01-04 19:53 :52 [dbg20 lp1752] TORION 639: has NO work area.
2022-01-04 19:53 :52 [dbg20 lp1752]   BIG BAG LIFTER - DUAL: getting working width...
2022-01-04 19:53 :52 [dbg20 lp1752]   BIG BAG LIFTER - DUAL: has NO work area.
2022-01-04 19:53 :52 [dbg20 lp1752]     Seeds: getting working width...
2022-01-04 19:53 :52 [dbg20 lp1752]     Seeds: has NO work area.

@mcbonanno
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Torion

This seems to have fixed it. I loaded the game and disconnected the lifter and two bags of seeds. I was then able to load the game with courseplay enabled. Both bags of seeds were full at 1000 (if that helps)

@pvaiko pvaiko self-assigned this Jan 5, 2022
@pvaiko pvaiko added bug Something isn't working and removed waiting for user User answer needed labels Jan 5, 2022
@pvaiko pvaiko closed this as completed in 23130fd Jan 5, 2022
@Axel32019
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Hello @pvaiko , We changed all getAttachedImplements() calls like you did, especially the recursive functions will run in endless loops - migth also be helpful for CP :-)

Tensuko added a commit that referenced this issue Jan 6, 2022
We removed the H key binding to start Courseplay, H will now start the built-in helper (or bring up the helper screen) as in the vanilla game.
To start the Courseplay helper, there is a new Action (CP Start driver) you can now assign to any key combination in the Keyboard Controls screen, we recommend using Ctrl+H.

- Better corners when scanning fields #337
- End of course offset fixed (again) #323
- Pathfinder debug overlap box disabled
- Work width calculation fix #354
- Moved course display to the background behind the course generator settings fixes #343
- Disabled activating Cp with default keybinding #190
- Added start cp keybinding #190
- Minor fix/refactor for course generator, fixes #352
- Reversing tuning, might help with #378 and closes #353
- Should fix #348 for now
- Added imperial unit foot #128
- fixes #374
- No pathfinder for simple wide turns #340
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