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CozartKevin/README.md

Kevin Cozart - C++ Software Engineer & U.S. Marine Corps Veteran

๐Ÿ‘‹ Greetings! I'm Kevin Cozart, a C++ Software Engineer and U.S. Marine Corps Veteran, passionate about software development and audio engineering. Welcome to my coding journey!

๐ŸŽฎ What I Do

  • Software Engineer: With 8 years of IT Systems Administration experience, I recently graduated with a Distinction in Computer Science from Sonoma State University, demonstrating proficiency in troubleshooting and effective collaboration.
  • C++ Specialist: Proficient in C++ and experienced in frameworks like JUCE, I specialize in crafting efficient and elegant software solutions.
  • Audio Explorer: Fascinated by audio engineering, I explore the art of sound in technology, delving into DSP, music theory, and music production.

๐ŸŽถ Projects

Software Development Highlights

JUCE Framework Tutorials

JUCE Tutorials Repository

  • This repository tracks my exploration and the building of reference material while using tutorials that cover various aspects of audio software development using the JUCE framework. These tutorials provide hands-on guidance and examples to help you master the art of creating professional audio applications with JUCE.
  • Topics include:
    • Introduction to JUCE
    • Audio Processing
    • User Interface Design
    • Plugin Development
    • Advanced Topics

Piano Reference Webpage ๐ŸŽน

Piano Reference Repository

  • Created a semi-modular webpage assisting musicians in visualizing scales in different keys, demonstrating skills in web development and music theory.
  • Topics include:
    • VexFlow framework usage
    • HTML, CSS, and JavaScript utilization

CS-315 Data Structure Assignments

CS-315 Data Structure Repository

  • Completed assignments following Sonoma State University's CS-315 Data Structure course, highlighting proficiency in data structures and algorithms.
  • Topics include:
    • Internal representation of data structures
    • Advanced object-oriented programming features

CS-385 Introduction to Graphics

CS-385 Intro to Graphics Repository

  • Developed projects using OpenGL, GLSL Shaders, HTML, JavaScript, and CSS, showcasing expertise in graphics programming.
  • Topics include:
    • Polygon fill, line-drawing, and antialiasing
    • Geometric transformations and viewing
    • Advanced rendering and shaders

CS-480 Artificial Intelligence

CS-480 Artificial Intelligence Repository

  • Explored AI concepts and implementations, demonstrating skills in AI development.
  • Topics include:
    • Pattern recognition and problem solving
    • Search algorithms and decision-making
    • Neural networks and machine learning

Unity Game Dev Projects

Unity Game Dev Projects Repository

  • Engaged in various projects and tutorials utilizing the Unity game engine and C#, showcasing proficiency in game development.

๐Ÿ› ๏ธ Tools & Technologies

  • Languages: C++, C#, GLSL (OpenGL Shading Language), WebGL, Bash, PowerShell
  • Frameworks: JUCE, VexFlow
  • IDEs: Visual Studio, Visual Studio Code
  • Graphics & Audio Tools: Unity Game Engine, OpenGL, Wwise, FMOD
  • Web Development Tools: WebGL, HTML5, CSS3, JavaScript
  • Dev Concepts: Debugging, Algorithm Analysis, DSP, Agile, Scrum, OOP, Software Testing, CI/CD, Game Development, Graphics Programming, AI, Machine Learning, Neural Networks, Pattern Recognition

๐Ÿ“š Learning & Growth

  • Continuously expanding skills in C++ development and exploring new horizons in audio engineering.
  • Learning more about JUCE, DSP, FMOD, Wwise, Music Theory, Piano, and music production.

๐Ÿ“ซ Let's Connect

Feel free to explore my projects and reach out for collaboration or discussions. Let's create something amazing together!

Pinned Loading

  1. JUCE-Tutorials JUCE-Tutorials Public

    Progression of learning JUCE using the Juce.com/learn/tutorials

    C++

  2. Piano_Reference_Webpage-Scales Piano_Reference_Webpage-Scales Public

    semi-responsive piano scale reference website because most of the decent ones are littered with adds or have too much text making the info you want hard to find.

    JavaScript

  3. CS-315_Data_Structures_SSU CS-315_Data_Structures_SSU Public

    Course work for SSU's CS 315 Data Structures Course which introduces the concept of organization of data into different structures to support efficient implementation of computer algorithms.

    C++

  4. CS385-Intro_To_Graphics_SSU CS385-Intro_To_Graphics_SSU Public

    Coursework for CS 385 - Introduction to Graphics - Instructor: David Schreiner

    JavaScript

  5. CS-480_Artificial_Intelligence_SSU CS-480_Artificial_Intelligence_SSU Public

    Course work for SSU's CS480 which is a survey of techniques that simulate human intelligence.

    C++

  6. Unity_Game_Dev_Projects Unity_Game_Dev_Projects Public

    Dumping ground for all of my Unity Game development projects. Holds all of my unfinished games, prototypes, test environments, asset sandboxes and various tutorials in various states..

    C#