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Add Instruction Re-ordering Everywhere by Charles Bay.
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kernhanda committed Sep 22, 2016
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Expand Up @@ -15,6 +15,7 @@ and code from [CppCon 2016](http://cppcon.org).
- [C++14 Reflections Without Macros, Markup nor External Tooling](Presentations/C++14 Reflections Without Macros, Markup nor External Tooling/C++14 Reflections Without Macros, Markup nor External Tooling - Antony Polukhin - CppCon 2016.pdf) by Antony Polukhin \[[.odp](Presentations/C++14 Reflections Without Macros, Markup nor External Tooling/C++14 Reflections Without Macros, Markup nor External Tooling - Antony Polukhin - CppCon 2016.odp)\] \[[.pdf](Presentations/C++14 Reflections Without Macros, Markup nor External Tooling/C++14 Reflections Without Macros, Markup nor External Tooling - Antony Polukhin - CppCon 2016.pdf)\]
- [Game Engine Using C++11](Presentations/Game Engine Using C++11/Game Engine Using C++11 - Jason Jurecka - CppCon 2016.pdf) by Jason Jurecka
- [High Performance C++ Concurrent Transactional Data Structures](Presentations/High Performance C++ Concurrent Transactional Data Structures/High Performance C++ Concurrent Transactional Data Structures - Deli Zhang - CppCon 2016.pdf) by Deli Zhang \[[README](Presentations/High Performance C++ Concurrent Transactional Data Structures/README.md)\]
- [Instruction Re-ordering Everywhere](Presentations/Instruction Re-ordering Everywhere/Instruction Re-ordering Everywhere - Charles Bay - CppCon 2016.pdf) by Charles Bay
- [Out of memory - Business as usual](Presentations/Out of memory - Business as usual/Out of memory - Business as usual - Sergey Zubkov - CppCon 2016.pdf) by Sergey Zubkov
- [Parallelism in Modern C++](Presentations/Parallelism in Modern C++/Parallelism in Modern C++ - Hartmut Kaiser - CppCon 2016.pdf) by Hartmut Kaiser
- [Rainbow Six Siege - Quest for Performance](Presentations/Rainbow Six Siege - Quest for Performance/Rainbow Six Siege - Quest for Performance - Nicolas Fleury - CppCon 2016.pdf) by Nicolas Fleury
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