Skip to content

CrashOverrideProductions/FDSLoader

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

70 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

FDSLoader

Project: Micro Computing Board Based SD Loader for the Famicom Disk System

What is The Famicom Disk System

The Family Computer Disk System is a peripheral for Nintendo's Family Computer home video game console, released only in Japan on February 21, 1986. It uses proprietary floppy disks called "Disk Cards" for cheaper data storage and it adds a new high-fidelity sound channel for supporting Disk System games.

Fundamentally, the Disk System serves simply to enhance some aspects already inherent to the base Famicom system, with better sound and cheaper games—though with the disadvantages of high initial price, slow speed, and lower reliability. However, this boost to the market of affordable and writable mass storage temporarily served as an enabling technology for the creation of new types of video games. This includes the vast, open world, progress-saving adventures of the best-selling The Legend of Zelda (1986) and Metroid (1986), games with a cost-effective and swift release such as the best-selling Super Mario Bros. 2, and nationwide leaderboards and contests via the in-store Disk Fax kiosks, which are considered to be forerunners of today's online achievement and distribution systems.

By 1989, the Famicom Disk System was inevitably obsoleted by the improving semiconductor technology of game cartridges. The Disk System's lifetime sales reached 4.4 million units by 1990, its final game was released in 1992, and Nintendo officially discontinued its technical support in 2003.

- Wikipedia (https://en.wikipedia.org/wiki/Famicom_Disk_System)

Details

The goal of this project is to try and emulate a Famicom Disk System using a "Mico Computing Board" such as an ATMega2560 (Arduino Mega) or a STM32 micro controller

Project To Do List

  • Compile Original Schematics on the FDS
  • Reverse Engineer FDS to RAM Adapter Data
  • More to add as I think of it
  • List Items Here

Repo To Do List

  • Tidy and Attribute Research Docs
  • Upload FDS and Ram Adapter Schematics
  • More to add as i think of it

Licencing

Creative Commons: Attribution - NonCommercial - ShareAlike 4.0 International (CC BY-NC-SA 4.0)

You are free to:

Share — copy and redistribute the material in any medium or format

Adapt — remix, transform, and build upon the material

Under the following terms:

Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.

NonCommercial — You may not use the material for commercial purposes.

ShareAlike — If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.

No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.

One Last Note: I intent to be meticulous in using community generated documents and schematics where i cant easily reverse engineer things myself, under no circumstances will any Official/Leaked Nintendo Interlectual Property be used in this project (e.g. Actual Nintendo Schematics are covered by Copyright, however the circuit is not and therefore can be published if a third party person draws and publishes thier own reverse engineered schematic)

About

Micro Computing Board Emulator for the Famicom Disk System

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages