Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix surface level/face mapping without patches! #1703

Merged
merged 1 commit into from
Aug 25, 2019

Conversation

LukeUsher
Copy link
Member

This implements a reliable and working method to determine exacty that SurfaceLevel and Face a Surface is in relation to it's parent texture.

This fixes broken mip-mapping in some titles, fixes Cube-Mapping in titles that our patch didn't cover, and other similar issues.

Easy Test Cases:
Sonic Heroes E3 Demo (fixes the black floor)
CubeMap XDK Sample (confirms cupemapping is still working)

@PatrickvL PatrickvL merged commit a77403b into Cxbx-Reloaded:develop Aug 25, 2019
@LukeUsher LukeUsher deleted the fix-level-face-surface branch August 26, 2019 09:42
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants