Fix surface level/face mapping without patches! #1703
Merged
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This implements a reliable and working method to determine exacty that SurfaceLevel and Face a Surface is in relation to it's parent texture.
This fixes broken mip-mapping in some titles, fixes Cube-Mapping in titles that our patch didn't cover, and other similar issues.
Easy Test Cases:
Sonic Heroes E3 Demo (fixes the black floor)
CubeMap XDK Sample (confirms cupemapping is still working)