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Releases: DBooots/ReCoupler

ReCoupler 1.3.6 (KSP 1.9.1+)

14 Aug 18:21
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Allows ReCoupler paths to cross inline docking nodes if they're extended and active.

Thanks @taniwha for the pull request.

ReCoupler 1.3.5 (KSP 1.9.1+)

30 Dec 00:12
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Adds options to allow joints between parts separated by a robotic servo or KAS joint.

Changes GUI to use the PopupDialog system.

ReCoupler 1.3.4 (KSP 1.9.1+)

11 Mar 00:52
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Update for new Unity version and .Net 4.6.1.

ReCoupler 1.3.3 (KSP 1.7.2+)

22 Jun 17:48
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Recompiled for KSP 1.7.2.
Add compatibility for Breaking Ground Expansion robotics and joints (ReCoupler won't connect parts that have a joint between them).

ReCoupler 1.3.2 (KSP 1.6.x)

22 Dec 21:43
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Recompiled for KSP 1.6.

ReCoupler 1.3.1 (KSP 1.3.x & KSP 1.4.x)

26 Mar 19:50
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Removed custom CLS plugin as the official one now supports the interfaces required for ReCoupler and CLS to work together.

ReCoupler 1.3.0 (KSP 1.3.x & KSP 1.4.x)

10 May 01:51
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1.3.0:

  • Add support for Infernal Robotics (detect joints between potential ReCoupler part pairs and do not join them if they are going to be moving relative to each other)
  • Make user-ignored part pairs persistent.
  • Make the icon much nicer - Credit to @rodger!

ReCoupler 1.2.1

31 Mar 02:16
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1.2.1:

  • Fix double-jointing of ReCoupler joints (a dev idea partially snuck through)

1.2.0:

  • Added support for Blizzy's Toolbar.
  • Fixed crossfeed not showing up in the editor.
  • Refactored to increase robustness and remove the need for a VesselModule.
  • All identifying of ReCoupler joints is done in the editor, eliminating the possibility of unwanted joints generating in flight.
  • All saving of ReCoupler joints is handled natively by KSP through sneaky trickery.
  • Bug fixes and efficiency improvement.

ReCoupler 1.1.0

28 Mar 02:00
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1.1.0:

  • Fix virtual joints being forgotten on lower stages.
  • Accommodate parts that change their mesh based on attach node status.
  • Refactor a bunch of the in-editor code to accommodate this^. It's either much more or much less robust now. So we'll see.

ReCoupler 1.0.0

24 Mar 02:59
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It's the grand release!
Improvements from the pre-release include:

  • Bug fixes (always bug fixes)
  • A GUI for determining which parts have been joined and removing the virtual links between parts if desired
  • Adjustable settings for the range and node angles that are accepted
  • ConnectedLivingSpace Compatibility (requires custom CLS .dll (included) pending merging of pull request and update)