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Workflow changes for plant jobs #611

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merged 3 commits into from May 9, 2015
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RossM
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@RossM RossM commented May 8, 2015

Changes workflow's handling of built-in plant processing jobs to understand that the results are always plants even if no specific material is set, and that they also produce seeds.

RossM added 3 commits May 7, 2015 20:49
Makes workflow understand "seeds of any plant", "thread of any plant",
"drink of any plant", "powder of any plant", and "liquid of any plant"
when counting items.

Changes workflow's handling of the built-in plant reactions to
understand that they always produce plant products, and that they also
produce seeds.

This means that you can set a target for, for example, "powder of any
plant", and workflow will use a milling job to produce that.
@PeridexisErrant
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This and the autolabor fixes are really impressive - and long overdue!

Related issues: #524, can't process quarry plants to a bag; #366, workflow doesn't count plant cloth correctly; and possibly #367 and #487. Would you expect to fix any of these?

@lethosor lethosor merged commit 3001053 into DFHack:develop May 9, 2015
@RossM
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RossM commented May 9, 2015

Issues #366 and #367 should be fixed by this change. #524 isn't because it's a reaction and I didn't manage to fix reactions.

@RossM RossM deleted the workflow-changes branch May 10, 2015 00:02
This was referenced May 10, 2015
@lethosor lethosor modified the milestone: 0.40.24-r4 Jun 12, 2015
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3 participants