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DFHack 0.44.03-beta1

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@lethosor lethosor released this 30 Dec 07:14
· 9028 commits to master since this release

Some minor changes since 0.44.03-alpha1

Fixes

  • autolabor, autohauler, labormanager: added support for "put item on
    display" jobs and building/destroying display furniture
  • gui/gm-editor: fixed an error when editing primitives in Lua tables

Structures

  • Added 7 new globals from DF: version, min_load_version,
    movie_version, basic_seed, title, title_spaced,
    ui_building_resize_radius
  • Added twbt_render_map code offset on x64
  • Fixed an issue preventing enabler from being allocated by DFHack
  • Added job_type.PutItemOnDisplay
  • Found renderer vtable on osx64
  • adventure_movement_optionst, adventure_movement_hold_tilest,
    adventure_movement_climbst: named coordinate fields
  • mission: added type
  • unit: added 3 new vmethods: getCreatureTile, getCorpseTile, getGlowTile
  • viewscreen_assign_display_itemst: fixed layout on x64 and identified many fields
  • viewscreen_reportlistst: fixed layout, added mission_id vector
  • world.status: named missions vector

Other Changes

  • devel/dump-offsets: now ignores index globals

  • gui/pathable: added tile types to sidebar

  • modtools/skill-change:

    • now updates skill levels appropriately
    • only prints output if -loud is passed