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fix(deps): update dependency socket.io to v2 [security] #83

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@renovate renovate bot commented Jan 23, 2021

Mend Renovate

This PR contains the following updates:

Package Change Age Adoption Passing Confidence
socket.io 1.3.7 -> 2.4.0 age adoption passing confidence

GitHub Vulnerability Alerts

CVE-2020-28481

The package socket.io before 2.4.0 are vulnerable to Insecure Defaults due to CORS Misconfiguration. All domains are whitelisted by default.


Release Notes

socketio/socket.io

v2.4.0

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Bug Fixes
  • security: do not allow all origins by default (f78a575)
  • properly overwrite the query sent in the handshake (d33a619)

3.0.4 (2020-12-07)

3.0.3 (2020-11-19)

3.0.2 (2020-11-17)

Bug Fixes
  • merge Engine.IO options (43705d7)

3.0.1 (2020-11-09)

Bug Fixes
  • export ServerOptions and Namespace types (#​3684) (f62f180)
  • typings: update the signature of the emit method (50671d9)

v2.3.0

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This release mainly contains a bump of the engine.io and ws packages, but no additional features.

v2.2.0

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Features
  • add cache-control header when serving the client source (#​2907) (b00ae50)
Bug fixes
  • throw an error when trying to access the clients of a dynamic namespace (#​3355) (a7fbd1a)

v2.1.1

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Features
socket.local.to('room101').emit(/* */);

v2.1.0

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Features
// by default, the object is recursively scanned to check whether it contains some binary data
// in the following example, the check is skipped in order to improve performance
socket.binary(false).emit('plain-object', object);

// it also works at the namespace level
io.binary(false).emit('plain-object', object);
io.of(/^\/dynamic-\d+$/).on('connect', (socket) => {
  // socket.nsp.name = '/dynamic-101'
});

// client-side
const client = require('socket.io-client')('/dynamic-101');
Bug fixes
Important note ⚠️ from Engine.IO 3.2.0 release

There are two non-breaking changes that are somehow quite important:

  • ws was reverted as the default wsEngine (https://github.com/socketio/engine.io/pull/550), as there was several blocking issues with uws. You can still use uws by running npm install uws --save in your project and using the wsEngine option:
var engine = require('engine.io');
var server = engine.listen(3000, {
  wsEngine: 'uws'
});

v2.0.4

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Bug fixes

  • do not throw when receiving an unhandled error packet (#​3038)
  • reset rooms object before broadcasting from namespace (#​3039)
Links:

v2.0.3

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Bug fixes

  • reset rooms object before broadcasting (#​2970)
  • fix middleware initialization (#​2969)
Links:

v2.0.2

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Bug fixes

  • fix timing issues with middleware (#​2948)
Links:

v2.0.1

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Bug fixes

- update path of client file (#​2934)

Links:

v2.0.0

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This major release brings several performance improvements:

  • uws is now the default Websocket engine. It should bring significant improvement in performance (particularly in terms of memory consumption) (https://github.com/socketio/engine.io/releases/tag/2.0.0)

  • the Engine.IO and Socket.IO handshake packets were merged, reducing the number of roundtrips necessary to establish a connection. (#​2833)

  • it is now possible to provide a custom parser according to the needs of your application (#​2829). Please take a look at the example for more information.

Please note that this release is not backward-compatible, due to:

Please also note that if you are using a self-signed certificate, rejectUnauthorized now defaults to true (https://github.com/socketio/engine.io-client/pull/558).

Finally, the API documentation is now in the repository (here), and the content of the website here. Do not hesitate if you see something wrong or missing!

The full list of changes:

Besides, we are proud to announce that Socket.IO is now a part of open collective: https://opencollective.com/socketio. More on that later.

v1.7.4

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  • [chore] Bump engine.io to version 1.8.4

v1.7.3

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  • [chore] Bump engine.io-client to version 1.8.3

v1.7.2

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  • [chore] Bump engine.io to version 1.8.2 (#​2782)
  • [fix] Fixes socket.use error packet (#​2772)

v1.7.1

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(following socket.io-client update)

v1.7.0

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  • [docs] Comment connected socket availability for adapters (#​2081)
  • [docs] Fixed grammar issues in the README.md (#​2159)
  • [feature] serve sourcemap for socket.io-client (#​2482)
  • [feature] Add a local flag (#​2628)
  • [chore] Bump engine.io to version 1.8.1 (#​2765)
  • [chore] Update client location and serve minified file (#​2766)

v1.6.0

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  • [fix] Make ETag header comply with standard. (#​2603)
  • [feature] Loading client script on demand. (#​2567)
  • [test] Fix leaking clientSocket (#​2721)
  • [feature] Add support for all event emitter methods (#​2601)
  • [chore] Update year to 2016 (#​2456)
  • [feature] Add support for socket middleware (#​2306)
  • [feature] add support for Server#close(callback) (#​2748)
  • [fix] Don't drop query variables on handshake (#​2745)
  • [example] Add disconnection/reconnection logs to the chat example (#​2675)
  • [perf] Minor code optimizations (#​2219)
  • [chore] Bump debug to version 2.3.3 (#​2754)
  • [chore] Bump engine.io to version 1.8.0 (#​2755)
  • [chore] Bump socket.io-adapter to version 0.5.0 (#​2756)

v1.5.1

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  • [fix] Avoid swallowing exceptions thrown by user event handlers (#​2682)
  • [test] Use client function to unify client in test script (#​2731)
  • [docs] Add link to LICENSE (#​2221)
  • [docs] Fix JSDoc of optional parameters (#​2465)
  • [docs] Fix typo (#​2724)
  • [docs] Link readme npm package badge to npm registry page (#​2612)
  • [docs] Minor fixes (#​2526)
  • [chore] Bump socket.io-parser to 2.3.0 (#​2730)
  • [chore] Add Github issue and PR templates (#​2733)
  • [chore] Bump engine.io to 1.7.2 (#​2729)
  • [chore] Bump socket.io-parser to 2.3.1 (#​2734)

v1.5.0

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  • [feature] stop append /# before id when no namespace (#​2509)
  • [feature] Add a 'disconnecting' event to access to socket.rooms upon disconnection (#​2332)
  • [fix] Fix query string management (#​2422)
  • [fix] add quote to exec paths, prevent error when spaces in path (#​2508)
  • [docs] Prevent mixup for new programmers (#​2599)
  • [example] Fix chat display in Firefox (#​2477)
  • [chore] Add gulp & babel in the build process (#​2471)
  • [chore] Bump engine.io to 1.7.0 (#​2707)
  • [chore] Remove unused zuul-ngrok dependency (#​2708)
  • [chore] Point towards current master of socket.io-client (#​2710)
  • [chore] Restrict files included in npm package (#​2709)
  • [chore] Link build badge to master branch (#​2549)

v1.4.8

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v1.4.7

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v1.4.6

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v1.4.5

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v1.4.4

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v1.4.3

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v1.4.2

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v1.4.1

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v1.4.0

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This PR has been generated by Mend Renovate. View repository job log here.

@renovate renovate bot changed the title fix(deps): update dependency socket.io to v2 [security] fix(deps): update dependency socket.io to v2 [security] - autoclosed Apr 2, 2021
@renovate renovate bot closed this Apr 2, 2021
@renovate renovate bot deleted the renovate/npm-socket.io-vulnerability branch April 2, 2021 23:44
@renovate renovate bot changed the title fix(deps): update dependency socket.io to v2 [security] - autoclosed fix(deps): update dependency socket.io to v2 [security] Apr 3, 2021
@renovate renovate bot restored the renovate/npm-socket.io-vulnerability branch April 3, 2021 00:52
@renovate renovate bot reopened this Apr 3, 2021
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from 0e921a8 to ade0d6d Compare April 3, 2021 01:01
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renovate bot commented Mar 24, 2023

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Renovate will not automatically rebase this PR, because it does not recognize the last commit author and assumes somebody else may have edited the PR.

You can manually request rebase by checking the rebase/retry box above.

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